Skip to content

CS2 Cvars List

Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.

CvarDescription
cl_ent_joint_names true
Flags and default
Flags
developmentonly clientdll defensive
Default
true
cl_ent_joint_filter_substring
Flags and default
Flags
developmentonly clientdll defensive
Default
—
cl_ent_joint_use_bind_pose false
Flags and default
Flags
developmentonly clientdll defensive
Default
false
cl_ent_joint_only_ik_joints false
Flags and default
Flags
developmentonly clientdll defensive
Default
false
cl_ent_skeleton_only_ik_joints false
Flags and default
Flags
developmentonly clientdll defensive
Default
false
cl_screenmessage_notifytime 8.0How long to display screen message text
Flags and default
Flags
developmentonly clientdll defensive
Default
8.0
cl_ent_showonlyattachment
Flags and default
Flags
clientdll cheat
Default
—
game_particle_manager_requeue_messages true
Flags and default
Flags
developmentonly clientdll hidden defensive
Default
true
cl_hold_game_events_until_server_tick trueHolds game events until client has received the tick the event was fired on.
Flags and default
Flags
developmentonly clientdll defensive
Default
true
cl_hold_game_events_force_delay_ticks 0Debugging convar to force late dispatch of game events.
Flags and default
Flags
developmentonly clientdll defensive
Default
0
cl_net_showevents 0Dump game events to console (1=client only, 2=all).
Flags and default
Flags
developmentonly clientdll defensive
Default
0
cl_net_showeventlisteners falseShow listening addition/removals
Flags and default
Flags
developmentonly clientdll defensive
Default
false
cl_display_game_events false
Flags and default
Flags
clientdll cheat
Default
false
ent_revert_dormancy_change false
Flags and default
Flags
developmentonly clientdll defensive
Default
false
r_draw3dskybox true
Flags and default
Flags
developmentonly clientdll defensive
Default
true
option_duck_method falseInput toggle control
Flags and default
Flags
clientdll archive userinfo per_user
Default
false
spec_chasedistance 96.0Chase cam's ideal distance from target
Flags and default
Flags
developmentonly clientdll defensive
Default
96.0
spec_chasedistancespeed 144.0Chase cam's ideal distance from target
Flags and default
Flags
developmentonly clientdll defensive
Default
144.0
spec_centerchasecam falseLooks at the target player's center, instead of his eye position, in chase came mode
Flags and default
Flags
clientdll archive
Default
false
spec_track 0Tracks an entity in spec mode
Flags and default
Flags
developmentonly clientdll defensive
Default
0
bot_mimic_spec_buttons true+attack, +jump etc are used for spectator control instead of being passed on to spectated bot
Flags and default
Flags
clientdll cheat
Default
true
cl_skeleton_instance_smear_boneflags falseSmear boneflags across the model. Costs computation, but tests to make sure your bone flags are consistent.
Flags and default
Flags
clientdll cheat
Default
false
cl_phys_networked_start_sleep false
Flags and default
Flags
developmentonly clientdll defensive
Default
false
phys_expensive_shape_threshold 6
Flags and default
Flags
clientdll cheat
Default
6
cl_bone_cache_optimization true
Flags and default
Flags
developmentonly clientdll defensive
Default
true
cloth_iv_dump 4
Flags and default
Flags
developmentonly clientdll defensive
Default
4
r_enable_rigid_animation false
Flags and default
Flags
developmentonly clientdll
Default
false
cloth_iv_store_back false
Flags and default
Flags
developmentonly clientdll replicated defensive
Default
false
cl_ent_showonlyhitbox -1
Flags and default
Flags
clientdll cheat
Default
-1
sparseshadowtree_parallel_generation 2Split SST tile generation into threadjobs (0 - disabled, 1 - wait on readpixels for job batch, 2 - async readpixels).
Flags and default
Flags
developmentonly clientdll
Default
2
sparseshadowtree_renderdoc_capture_generation falseCapture dual shadow maps during sparseshadowtree generation.
Flags and default
Flags
developmentonly clientdll
Default
false
sparseshadowtree_debug_tile_range_xmin 71SST Tile range for renderdoc/debug capturing.
Flags and default
Flags
developmentonly clientdll
Default
71
sparseshadowtree_debug_tile_range_xmax 72SST Tile range for renderdoc/debug capturing.
Flags and default
Flags
developmentonly clientdll
Default
72
sparseshadowtree_debug_tile_range_ymin 80SST Tile range for renderdoc/debug capturing.
Flags and default
Flags
developmentonly clientdll
Default
80
sparseshadowtree_debug_tile_range_ymax 81SST Tile range for renderdoc/debug capturing.
Flags and default
Flags
developmentonly clientdll
Default
81
sparseshadowtree_leaf_precision 0.0precision for depth compression at SST leaf nodes.
Flags and default
Flags
developmentonly clientdll
Default
0.0
sparseshadowtree_plane_max_error 0.0max error (distance away in depth) candidate plane is allowed before rejecting.
Flags and default
Flags
developmentonly clientdll
Default
0.0
sparseshadowtree_plane_incr_per_step 0.0depth to increment candidate plane values per iteration to satisfy selection.
Flags and default
Flags
developmentonly clientdll
Default
0.0
sparseshadowtree_plane_num_iter 5number of steps to push candidate plane behind depths.
Flags and default
Flags
developmentonly clientdll
Default
5
option_speed_method falseInput toggle control
Flags and default
Flags
clientdll archive userinfo per_user
Default
false
cl_pred_checkstuck falsePerform the additional 'stuck' traces on the client side during prediction.
Flags and default
Flags
developmentonly clientdll
Default
false
cl_spec_use_tournament_content_standards false
Flags and default
Flags
clientdll release
Default
false
cl_player_ping_mute 0If 1, player pinging will make a sound, if 0, pings will be silent
Flags and default
Flags
clientdll archive release
Default
0
cl_tracer_frequency_override 1Override tracer frequency (-1 to disable)
Flags and default
Flags
developmentonly clientdll
Default
1
cl_weapon_debug_print_accuracy false
Flags and default
Flags
developmentonly clientdll replicated
Default
false
cl_ragdoll_reload false
Flags and default
Flags
developmentonly clientdll defensive
Default
false
cl_ragdoll_default_scale 1.0
Flags and default
Flags
developmentonly clientdll
Default
1.0
cl_disable_ragdolls false
Flags and default
Flags
clientdll cheat
Default
false
animated_material_attributes true
Flags and default
Flags
clientdll cheat
Default
true
cl_sequence_debug -1
Flags and default
Flags
developmentonly clientdll defensive
Default
-1
© 2025 Hypen.cz