bool
cl_hold_game_events_until_server_tick
Holds game events until client has received the tick the event was fired on.
Flags
developmentonly clientdll defensive
Default Value
true
Console Command
cl_hold_game_events_until_server_tick trueHolds game events until client has received the tick the event was fired on.
developmentonly clientdll defensive
true
cl_hold_game_events_until_server_tick true