int32
sv_pushaway_clientside
Clientside physics push away (0=off, 1=only localplayer, 1=all players)
Flags
developmentonly gamedll clientdll replicated
Default Value
0
Console Command
sv_pushaway_clientside 0Clientside physics push away (0=off, 1=only localplayer, 1=all players)
developmentonly gamedll clientdll replicated
0
sv_pushaway_clientside 0