float32
sv_ents_write_alarm
Print callstack every time CNetworkGameServerBase::WriteEntityUpdate takes more than this amount of milliseconds
Flags
release
Default Value
0.0
Console Command
sv_ents_write_alarm 0.0Print callstack every time CNetworkGameServerBase::WriteEntityUpdate takes more than this amount of milliseconds
release
0.0
sv_ents_write_alarm 0.0