bool
sv_early_network_message_processing
Processes network messages on the server before entities think, instead of at the end of the tick.
Flags
developmentonly gamedll
Default Value
false
Console Command
sv_early_network_message_processing falseProcesses network messages on the server before entities think, instead of at the end of the tick.
developmentonly gamedll
false
sv_early_network_message_processing false