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int32

sv_auto_cstrafe_min_attempts

The minimum number of counter-strafe attempts required for input automation detection. The player must be moving more than 135.2 units/s for their counter-strafe to be considered an attempt. An attempt is either considered a success (counter-strafing took place within a single tick), an overlap (both directions were held for 1+ ticks) or an underlap (neither direction was held for 1+ ticks).

Flags

gamedll release

Default Value

1

Console Command

sv_auto_cstrafe_min_attempts 1
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