int32
sc_visualize_sceneobjects
1 = visualize bounds, 2 = visualize sceneobject mesh materials, 3 = required texture size, 4 = bounds group, 5 = LOD, 6 == LPV Binding, 7 == instancing
Flags
developmentonly defensive
Default Value
0
Console Command
sc_visualize_sceneobjects 0