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int32

sc_visualize_sceneobjects

1 = visualize bounds, 2 = visualize sceneobject mesh materials, 3 = required texture size, 4 = bounds group, 5 = LOD, 6 == LPV Binding, 7 == instancing

Flags

developmentonly defensive

Default Value

0

Console Command

sc_visualize_sceneobjects 0
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