bool
sc_instanced_mesh_gpu_occlusion_culling
Toggles GPU occlusion of instanced meshes
Flags
developmentonly defensive
Default Value
true
Console Command
sc_instanced_mesh_gpu_occlusion_culling trueToggles GPU occlusion of instanced meshes
developmentonly defensive
true
sc_instanced_mesh_gpu_occlusion_culling true