int32
mp_warmup_items_nocount_policy
Which items are unlimited during warmup (bitfield, 1=gun, 2=c4, 4=nade, 8=defuser/kevlar, 16=taser, 32=healthshot)
Flags
gamedll clientdll replicated release commandline_enforced
Default Value
42
Console Command
mp_warmup_items_nocount_policy 42