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int32

mp_warmup_items_drop_policy

Which items can drop during warmup (bitfield, 1=gun, 2=c4, 4=nade, 8=defuser, 16=taser, 32=healthshot)

Flags

gamedll clientdll replicated release commandline_enforced

Default Value

247

Console Command

mp_warmup_items_drop_policy 247
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