int32
mp_team_timeout_ot_add_each
Number of timeouts to add for each team when match goes to 2nd and each next overtime.
Flags
gamedll clientdll replicated release
Default Value
0
Console Command
mp_team_timeout_ot_add_each 0Number of timeouts to add for each team when match goes to 2nd and each next overtime.
gamedll clientdll replicated release
0
mp_team_timeout_ot_add_each 0