float32
mp_global_damage_per_second
If above 0, deal non-lethal damage to players over time.
Flags
gamedll replicated release commandline_enforced
Default Value
0.0
Console Command
mp_global_damage_per_second 0.0If above 0, deal non-lethal damage to players over time.
gamedll replicated release commandline_enforced
0.0
mp_global_damage_per_second 0.0