int32
mp_endwarmup_player_count
Number of players required to be connected to end warmup early. 0 to require maximum players for mode.
Flags
gamedll clientdll replicated release
Default Value
0
Console Command
mp_endwarmup_player_count 0Number of players required to be connected to end warmup early. 0 to require maximum players for mode.
gamedll clientdll replicated release
0
mp_endwarmup_player_count 0