int32
mp_defuser_allocation
How to allocate defusers to CTs at start or round: 0=none, 1=random, 2=everyone
Flags
gamedll clientdll replicated release commandline_enforced
Default Value
0
Console Command
mp_defuser_allocation 0How to allocate defusers to CTs at start or round: 0=none, 1=random, 2=everyone
gamedll clientdll replicated release commandline_enforced
0
mp_defuser_allocation 0