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int32

animgraph_debug_filterent

Filter setting for animgraph_debug_variables output. If set to -1, show debug for all entities. If set to 0, show debug for any NPCs that have been npc_selected. If set to >0, something other than 0, show debug for the entity with the matching entindex.

Flags

developmentonly gamedll clientdll replicated defensive

Default Value

0

Console Command

animgraph_debug_filterent 0
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