CS2 Cvars List
Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.
| Cvar | Flags | Description | Default |
|---|---|---|---|
| cl_hitbox_debug false | developmentonly clientdll defensive | Flags and default
| false |
| r_strip_invisible_during_sceneobject_update false | developmentonly clientdll defensive | Flags and default
| false |
| r_threaded_scene_object_update true | developmentonly clientdll defensive | Flags and default
| true |
| r_freeze_sceneobjects false | developmentonly clientdll defensive | Flags and default
| false |
| r_late_particle_job_sync false | developmentonly clientdll defensive | Flags and default
| false |
| r_update_particles_on_render_only_frames false | developmentonly clientdll defensive | Flags and default
| false |
| mm_player_search_requests_limit -1 | developmentonly | How many friend requests are displayed.Flags and default
| -1 |
| mm_player_search_update_interval 10.0 | developmentonly | Interval between players searches.Flags and default
| 10.0 |
| mm_player_search_lan_ping_interval 0.5 | developmentonly | Interval between LAN discovery pings.Flags and default
| 0.5 |
| mm_player_search_lan_ping_duration 3.5 | developmentonly | Duration of LAN discovery ping phase.Flags and default
| 3.5 |
| mm_events_listeners_validation false | developmentonly | Flags and default
| false |
| net_allow_multicast true | archive release | Flags and default
| true |
| cl_names_debug false | developmentonly | Flags and default
| false |
| mm_player_search_count 5 | developmentonly | Flags and default
| 5 |
| mm_debug_friend_rp 0 | developmentonly | Flags and default
| 0 |
| mm_use_p2p_for_listen_server true | developmentonly defensive | Flags and default
| true |
| mm_ignored_sessions_forget_time 600.0 | developmentonly | Flags and default
| 600.0 |
| mm_ignored_sessions_forget_pass 5 | developmentonly | Flags and default
| 5 |
| mm_server_search_update_interval 60 | developmentonly | Interval between servers updates.Flags and default
| 60 |
| mm_server_search_inet_ping_interval 1.0 | developmentonly | How long to wait between pinging internet server details.Flags and default
| 1.0 |
| mm_server_search_inet_ping_timeout 3.0 | developmentonly | How long to wait for internet server details.Flags and default
| 3.0 |
| mm_server_search_inet_ping_window 10 | developmentonly | How many servers can be pinged for server details in a batch.Flags and default
| 10 |
| mm_server_search_inet_ping_refresh 15.0 | developmentonly | How often to refresh a listed server.Flags and default
| 15.0 |
| mm_server_search_server_lifetime 180.0 | developmentonly | How long until a server is no longer returned by the master till we remove it.Flags and default
| 180.0 |
| mm_server_search_lan_ping_interval 0.4 | developmentonly | Interval between LAN discovery pings.Flags and default
| 0.4 |
| mm_server_search_lan_ping_duration 1.0 | developmentonly | Duration of LAN discovery ping phase.Flags and default
| 1.0 |
| mm_server_search_lan_ports 27015,27016,27017,27018,27019,27020 | archive release | Ports to scan during LAN games discovery. Also used to discover and correctly connect to dedicated LAN servers behind NATs.Flags and default
| 27015,27016,27017,27018,27019,27020 |
| mm_datacenter_update_interval 3600.0 | developmentonly | Interval between datacenter stats updates.Flags and default
| 3600.0 |
| mm_datacenter_retry_interval 75.0 | developmentonly | Interval between datacenter stats retries.Flags and default
| 75.0 |
| mm_datacenter_query_delay 5.0 | developmentonly | Delay after datacenter update is enabled before data is actually queried.Flags and default
| 5.0 |
| mm_session_sys_delay_create 0.0 | developmentonly | Flags and default
| 0.0 |
| mm_session_sys_delay_create_host 1.2 | developmentonly | Flags and default
| 1.2 |
| mm_session_sys_connect_timeout 8.0 | developmentonly | Flags and default
| 8.0 |
| mm_session_team_res_timeout 30.0 | developmentonly | Flags and default
| 30.0 |
| mm_session_voice_loading false | developmentonly | Flags and default
| false |
| mm_session_sys_ranking_timeout 12.0 | developmentonly | Flags and default
| 12.0 |
| mm_session_sys_slots_guaranteed 10 | developmentonly | Flags and default
| 10 |
| mm_session_sys_pkey | release | Flags and default
| |
| mm_session_sys_kick_ban_duration 180.0 | release | Flags and default
| 180.0 |
| voice_test_log_send false | release | Flags and default
| false |
| mm_dlcs_mask_fake | developmentonly defensive | Flags and default
| |
| mm_dlcs_mask_extras 0 | developmentonly defensive | Flags and default
| 0 |
| mm_tu_string 00000000 | developmentonly defensive | Flags and default
| 00000000 |
| mm_dedicated_allow true | developmentonly | 1 = allow searches for dedicated serversFlags and default
| true |
| mm_dedicated_fake false | developmentonly | 1 = pretend like search is going, but abort after some timeFlags and default
| false |
| mm_dedicated_force_servers | release | Comma delimited list of ip:port of servers used to search for dedicated servers instead of searching for public servers.
Use syntax `publicip1:port|privateip1:port,publicip2:port|privateip2:port` if your server is behind NAT.
If the server is behind NAT, you can specify `0.0.0.0|privateip:port` and if server port is in the list of `mm_server_search_lan_ports` its public address should be automatically detected.Flags and default
| |
| mm_dedicated_ip | developmentonly | IP address of dedicated servers to consider availableFlags and default
| |
| mm_dedicated_timeout_request 20.0 | developmentonly | Flags and default
| 20.0 |
| mm_dedicated_search_maxping 150 | archive | Longest preferred ping to dedicated servers for gamesFlags and default
| 150 |
| mm_dedicated_search_maxresults 75 | developmentonly | Flags and default
| 75 |