CS2 Cvars List
Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.
| Cvar | Flags | Description | Default |
|---|---|---|---|
| cl_pred_build_verbose false | developmentonly clientdll defensive | Verbose spew when building prediction optimized data runs.Flags and default
| false |
| cl_panel_freeze_time_after_press 0.5 | developmentonly clientdll defensive | time to freeze mouse/pointer motion after a mouse button pressFlags and default
| 0.5 |
| r_dashboard_render_quality true | developmentonly clientdll missing1 defensive | Flags and default
| true |
| panorama_focus_world_panels false | clientdll archive | when set request key focus when a world panel is enabledFlags and default
| false |
| panorama_async_compute_mipgen true | developmentonly clientdll | use asynchronous compute for mipmap generation.Flags and default
| true |
| panorama_worldpanel_update_culling false | developmentonly clientdll defensive | Flags and default
| false |
| panorama_worldpanel_update_cull_distance 1000.0 | developmentonly clientdll defensive | Flags and default
| 1000.0 |
| panorama_worldpanel_update_cull_size_threshold 5.0 | developmentonly clientdll defensive | Flags and default
| 5.0 |
| ui_hud_dist 24.0 | developmentonly clientdll replicated defensive | distance from the player to the hudFlags and default
| 24.0 |
| cl_ent_pivot_size 20.0 | clientdll archive cheat | Flags and default
| 20.0 |
| cl_debug_overlay_fullposition false | developmentonly clientdll defensive | Flags and default
| false |
| cl_ent_text_no_name_really_i_mean_it false | clientdll cheat | Flags and default
| false |
| cl_ent_show_contexts false | clientdll cheat | Show entity contexts in ent_text displayFlags and default
| false |
| cl_ent_text_flags_active -1 | clientdll archive cheat | Flags and default
| -1 |
| buildcubemaps_renderdoc_capture -1 | developmentonly clientdll | Capture a specific cubemap with RenderDoc during buildcubemaps.Flags and default
| -1 |
| show_visibility_boxes false | clientdll cheat | Enable or Disable debug display of visibility boxesFlags and default
| false |
| snd_log_empty_event_entities false | clientdll cheat | Logs the sound event entities that have empty names.Flags and default
| false |
| demo_playback_override_settings false | developmentonly clientdll defensive | Flags and default
| false |
| cl_skip_update_animations false | developmentonly clientdll | Enable to skip game animationsFlags and default
| false |
| cl_animgraph_history_force_temporal_consistency true | developmentonly clientdll defensive | Flags and default
| true |
| cl_massreport false | developmentonly clientdll defensive | Flags and default
| false |
| cl_lightquery_debug false | clientdll cheat | Flags and default
| false |
| cl_phys_enabled true | clientdll cheat | Enable all physics simulationFlags and default
| true |
| cl_phys_stop_at_collision | clientdll cheat | Flags and default
| |
| cl_phys_sleep_enable true | clientdll cheat | Enable sleeping for dynamic physics bodies.Flags and default
| true |
| cl_phys_animated_hierarchy true | developmentonly clientdll defensive | Flags and default
| true |
| cl_phys_block_fraction 0.1 | developmentonly clientdll defensive | Flags and default
| 0.1 |
| cl_phys_block_dist 1.0 | developmentonly clientdll defensive | Flags and default
| 1.0 |
| cloth_sim_on_tick true | developmentonly clientdll defensive | Flags and default
| true |
| cloth_debug_draw 0 | developmentonly clientdll defensive | Flags and default
| 0 |
| cloth_update true | developmentonly clientdll defensive | Flags and default
| true |
| pred_cloth_substeps 1 | developmentonly clientdll | Flags and default
| 1 |
| keychain_reactivity 0.1 | developmentonly clientdll | Flags and default
| 0.1 |
| keychain_wmul 1.0 | developmentonly clientdll | Flags and default
| 1.0 |
| pred_cloth_vmax 2.0 | developmentonly clientdll | Flags and default
| 2.0 |
| pred_cloth_vw 0.1 | developmentonly clientdll | Flags and default
| 0.1 |
| dev_create_smooth_motion_report false | developmentonly clientdll replicated cheat | Flags and default
| false |
| cl_phys_timescale 1.0 | developmentonly clientdll defensive | Scale time for physicsFlags and default
| 1.0 |
| presettle_cloth_iterations 30 | developmentonly clientdll defensive | Flags and default
| 30 |
| pred_cloth_rot_multiplier 0.3 | developmentonly clientdll | Flags and default
| 0.3 |
| pred_cloth_rot_low 0.0 | developmentonly clientdll | Flags and default
| 0.0 |
| pred_cloth_rot_high 0.1 | developmentonly clientdll | Flags and default
| 0.1 |
| pred_cloth_pos_strength 0.3 | developmentonly clientdll | Flags and default
| 0.3 |
| pred_cloth_pos_multiplier 0.5 | developmentonly clientdll | Flags and default
| 0.5 |
| pred_cloth_pos_max 2.0 | developmentonly clientdll | Flags and default
| 2.0 |
| pred_cloth_smooth_motion 1 | developmentonly clientdll | Flags and default
| 1 |
| keychain_animation_reactivity 0.5 | developmentonly clientdll | Flags and default
| 0.5 |
| cl_phys_visualize_awake false | developmentonly clientdll defensive | Flags and default
| false |
| phys_batch_ray_test 0 | developmentonly clientdll defensive | Flags and default
| 0 |
| cl_phys_debug_callback_entities false | clientdll cheat | Print all entities that get touch callbacks. Each entity is printed only once.Flags and default
| false |