CS2 Cvars List
Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.
| Cvar | Flags | Description | Default |
|---|---|---|---|
| cl_vsnd_morph_override_ease_in 0.2 | developmentonly clientdll defensive | If cl_enable_vsnd_morph_override_ease_enabled is true, ease into vsnd morph driven animation over the specified number of seconds.Flags and default
| 0.2 |
| cl_vsnd_morph_override_ease_out 0.2 | developmentonly clientdll defensive | If cl_enable_vsnd_morph_override_ease_enabled is true, ease out of vsnd morph driven animation over the specified number of seconds.Flags and default
| 0.2 |
| cl_viewtarget_clamp true | developmentonly clientdll defensive | Flags and default
| true |
| cl_enable_eye_occlusion true | developmentonly clientdll defensive | Flags and default
| true |
| cl_eye_occlusion_debug false | clientdll cheat | Flags and default
| false |
| enable_boneflex true | clientdll archive | Flags and default
| true |
| phonemesnap 2 | developmentonly clientdll defensive | Lod at level at which visemes stops always considering two phonemes, regardless of duration.Flags and default
| 2 |
| cl_eye_target_override 0.0 0.0 0.0 | developmentonly clientdll defensive | Flags and default
| 0.0 0.0 0.0 |
| cl_eye_yaw_multiplier 1.0 | developmentonly clientdll defensive | Flags and default
| 1.0 |
| cl_eye_sin_wave false | developmentonly clientdll defensive | Flags and default
| false |
| cl_smooth true | developmentonly clientdll defensive | Smooth view/eye origin after prediction errorsFlags and default
| true |
| cl_smoothtime 0.2 | developmentonly clientdll defensive | Smooth client's view after prediction error over this many secondsFlags and default
| 0.2 |
| cl_smooth_targetspeed 150.0 | developmentonly clientdll | Flags and default
| 150.0 |
| zoom_sensitivity_ratio 1.0 | clientdll archive per_user | Additional mouse sensitivity scale factor applied when FOV is zoomed in.Flags and default
| 1.0 |
| ragdoll_impact_strength 500.0 | developmentonly clientdll defensive | Flags and default
| 500.0 |
| g_debug_ragdoll_visualize false | clientdll cheat | Flags and default
| false |
| g_ragdoll_fadespeed 600 | developmentonly clientdll defensive | Flags and default
| 600 |
| g_ragdoll_lvfadespeed 100 | developmentonly clientdll defensive | Flags and default
| 100 |
| mat_colcorrection_disableentities false | developmentonly clientdll defensive | Disable map color-correction entitiesFlags and default
| false |
| mat_colcorrection_forceentitiesclientside false | clientdll cheat | Forces color correction entities to be updated on the clientFlags and default
| false |
| cl_retire_low_priority_lights false | developmentonly clientdll defensive | Low priority dlights are replaced by high priority onesFlags and default
| false |
| cl_globallight_freeze false | developmentonly clientdll defensive | Flags and default
| false |
| cl_globallight_expansion 200.0 | developmentonly clientdll defensive | Flags and default
| 200.0 |
| cl_globallight_debug false | developmentonly clientdll defensive | Flags and default
| false |
| cl_globallight_shadow_mode 2 | developmentonly clientdll defensive | Flags and default
| 2 |
| mat_slopescaledepthbias_shadowmap 4.0 | developmentonly clientdll defensive | Flags and default
| 4.0 |
| mat_depthbias_shadowmap 0.0 | developmentonly clientdll defensive | Flags and default
| 0.0 |
| cl_globallight_orig_calc_frustum true | developmentonly clientdll defensive | Flags and default
| true |
| cl_globallight_world_bottom_height 0.0 | developmentonly clientdll defensive | Flags and default
| 0.0 |
| cl_globallight_world_top_height 4096.0 | developmentonly clientdll defensive | Flags and default
| 4096.0 |
| cl_globallight_use_alt_focus_region false | developmentonly clientdll defensive | Flags and default
| false |
| cl_globallight_slope_scale_depth_bias -999.0 | developmentonly clientdll defensive | Flags and default
| -999.0 |
| cl_globallight_depth_bias -999.0 | developmentonly clientdll defensive | Flags and default
| -999.0 |
| cl_globallight_use_shaadow_near_offset true | developmentonly clientdll defensive | Flags and default
| true |
| cl_cameraoverride_fade_in_amount 0.0 | developmentonly clientdll defensive | Flags and default
| 0.0 |
| cl_cameraoverride_shadow_depth_bias 0.0 | developmentonly clientdll defensive | Flags and default
| 0.0 |
| cl_cameraoverride_shadow_end 0.8 | developmentonly clientdll defensive | Flags and default
| 0.8 |
| cl_globallight_use_optimized_calc_frustum true | developmentonly clientdll defensive | Flags and default
| true |
| fish_debug false | clientdll cheat | Show debug info for fishFlags and default
| false |
| r_monitor_3dskybox true | developmentonly clientdll defensive | Flags and default
| true |
| gameinstructor_verbose 0 | clientdll cheat | Set to 1 for standard debugging or 2 (in combo with gameinstructor_verbose_lesson) to show update actions.Flags and default
| 0 |
| gameinstructor_verbose_lesson | clientdll cheat | Display more verbose information for lessons have this name.Flags and default
| |
| gameinstructor_find_errors false | clientdll cheat | Set to 1 and the game instructor will run EVERY scripted command to uncover errors.Flags and default
| false |
| gameinstructor_enable false | clientdll release | Display in game lessons that teach new players.Flags and default
| false |
| gameinstructor_start_sound_cooldown 4.0 | developmentonly clientdll defensive | Number of seconds forced between similar lesson start sounds.Flags and default
| 4.0 |
| sv_gameinstructor_enable false | clientdll replicated release | Force all clients to enable their game instructors.Flags and default
| false |
| cl_sequence_debug2 -1 | developmentonly clientdll defensive | Flags and default
| -1 |
| cl_sequence_model_substring | developmentonly clientdll defensive | Flags and default
| |
| r_aoproxy_show false | clientdll cheat | Flags and default
| false |
| cl_ent_joint_axis_size 4.0 | developmentonly clientdll defensive | Flags and default
| 4.0 |