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CS2 Cvars List

Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.

CvarDescription
cc_vr_vertical_offset -6.5Subtitle vertical offset distance (positive is up)
Flags and default
Flags
developmentonly clientdll defensive
Default
-6.5
cc_vr_epsilon 2.5Epsilon to trigger movement of VR subtitle panel in world space
Flags and default
Flags
developmentonly clientdll defensive
Default
2.5
cc_vr_caption_catchup_interval 0.3Duration it takes for attached caption to ideal point
Flags and default
Flags
developmentonly clientdll defensive
Default
0.3
cc_vr_font_size 10 = small, 1 = med (default), 2 = large
Flags and default
Flags
clientdll archive
Default
1
cc_vr_caption_speed 10 = slow, 1 = medium (default), 2 = fast
Flags and default
Flags
clientdll archive
Default
1
cc_spectator_only false
Flags and default
Flags
clientdll archive
Default
false
cc_vr_width 10 = narrow, 1 = med (default), 2 = wide
Flags and default
Flags
clientdll archive
Default
1
cc_langCurrent close caption language (emtpy = use game UI language)
Flags and default
Flags
clientdll archive
Default
—
r_RainParticleDensity 1.0Density of Particle Rain 0-1
Flags and default
Flags
developmentonly clientdll defensive
Default
1.0
r_RainAllowInSplitScreen falseAllows rain in splitscreen
Flags and default
Flags
developmentonly clientdll defensive
Default
false
r_debug_precipitation falseShow precipitation volumes
Flags and default
Flags
clientdll cheat
Default
false
r_decals 2048
Flags and default
Flags
developmentonly clientdll defensive
Default
2048
cl_fasttempentcollision 5
Flags and default
Flags
developmentonly clientdll defensive
Default
5
cl_tracer_whiz_distance 72.0
Flags and default
Flags
developmentonly clientdll defensive
Default
72.0
cl_tracer_whiz_infront_distance 32.0
Flags and default
Flags
developmentonly clientdll defensive
Default
32.0
fx_drawmetalspark trueDraw metal spark effects.
Flags and default
Flags
developmentonly clientdll
Default
true
cl_playerspraydisable falseDisable player sprays.
Flags and default
Flags
clientdll archive
Default
false
annotation_auto_load false
Flags and default
Flags
clientdll release commandline_enforced
Default
false
r_icon_custommaterial_maxres 512maxres for custommaterials when rendering icons
Flags and default
Flags
developmentonly clientdll cheat
Default
512
r_icon_player_equip_gloves_from_loadout falseequip gloves on player for icon rendering from loadout, or use default gloves
Flags and default
Flags
developmentonly clientdll cheat
Default
false
r_icon_use_kv3_camera falseuse test kv3 data for camera
Flags and default
Flags
developmentonly clientdll cheat
Default
false
r_icon_reload_map falseforce reload map on new request
Flags and default
Flags
developmentonly clientdll cheat
Default
false
r_icon_highcontrast_postprocessing_weight 0.4if using high contrast postprocessing, use this weight (weight = 1.0 for characters)
Flags and default
Flags
developmentonly clientdll cheat
Default
0.4
spec_replay_outline 1Enable outline selecting victim in hltv replay: 0 - none; 1 - ouline YOU; 2 - outline YOU, with red ragdoll outline; 3 - normal spectator outlines
Flags and default
Flags
developmentonly clientdll defensive
Default
1
spec_glow_silent_factor 0.4Lurking player xray glow scaling.
Flags and default
Flags
clientdll release
Default
0.4
spec_glow_spike_factor 1.2Noisy player xray glow scaling (pop when noise is made). Make >1 to add a 'spike' to noise-making players
Flags and default
Flags
clientdll release
Default
1.2
spec_glow_full_time 1.0Noisy players stay at full brightness for this long.
Flags and default
Flags
clientdll release
Default
1.0
spec_glow_decay_time 2.0Time to decay glow from 1.0 to spec_glow_silent_factor after spec_glow_full_time.
Flags and default
Flags
clientdll release
Default
2.0
spec_glow_spike_time 0.0Time for noisy player glow 'spike' to show that they made noise very recently.
Flags and default
Flags
clientdll release
Default
0.0
spec_show_xray 1If set to 1, you can see player outlines and name IDs through walls - who you can see depends on your team and mode
Flags and default
Flags
clientdll archive release
Default
1
cl_show_equipment_value false
Flags and default
Flags
developmentonly clientdll defensive
Default
false
cl_prefer_lefthanded falseLeft handed preference
Flags and default
Flags
clientdll archive userinfo per_user
Default
false
r_drawcsplayers trueRender CS players
Flags and default
Flags
clientdll cheat
Default
true
cl_random_taser_bone_y -1.0The Y position used for the random taser force.
Flags and default
Flags
developmentonly clientdll defensive
Default
-1.0
cl_random_taser_force_y -1.0The Y position used for the random taser force.
Flags and default
Flags
developmentonly clientdll defensive
Default
-1.0
cl_random_taser_power 4000.0Power used when applying the taser effect.
Flags and default
Flags
developmentonly clientdll defensive
Default
4000.0
cl_ragdoll_workaround_threshold 4.0Mainly cosmetic, client-only effect: when client doesn't know the last position of another player that spawns a ragdoll, the ragdoll creation is simplified and ragdoll is created in the right place. If you increase this significantly, ragdoll positions on your client may be dramatically wrong, but it won't affect other clients
Flags and default
Flags
clientdll release
Default
4.0
cl_ragdoll_physics_enable 1Enable/disable ragdoll physics.
Flags and default
Flags
developmentonly clientdll defensive
Default
1
cl_display_player_visibilty false
Flags and default
Flags
developmentonly clientdll
Default
false
character_patches true
Flags and default
Flags
developmentonly clientdll
Default
true
cl_player_proximity_debug false
Flags and default
Flags
clientdll replicated cheat
Default
false
cl_show_head_trajectory 0.0
Flags and default
Flags
developmentonly clientdll
Default
0.0
cl_show_camera_position false
Flags and default
Flags
developmentonly clientdll
Default
false
sv_smoke_volume_blind_start 0.2
Flags and default
Flags
developmentonly clientdll
Default
0.2
cl_crosshair_sniper_width 1If >1 sniper scope cross lines gain extra width (1 for single-pixel hairline)
Flags and default
Flags
clientdll archive per_user
Default
1
debug_entity_outline_highlight false
Flags and default
Flags
clientdll cheat
Default
false
cl_player_lighting_origin_offset 32.0
Flags and default
Flags
developmentonly clientdll
Default
32.0
cl_inferno_bodyburn true
Flags and default
Flags
developmentonly clientdll
Default
true
cl_display_flashbang_values false
Flags and default
Flags
developmentonly clientdll
Default
false
cl_player_ragdolls_collide false
Flags and default
Flags
clientdll cheat release
Default
false
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