CS2 Cvars List
Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.
| Cvar | Flags | Description | Default |
|---|---|---|---|
| force_spectator_only_tools false | developmentonly clientdll hidden cheat | Flags and default
| false |
| cl_import_csgo_config true | clientdll archive release | Flags and default
| true |
| cl_debug_client_gamestats true | developmentonly clientdll defensive | Flags and default
| true |
| steamworks_sessionid_lifetime_client 0 | developmentonly clientdll hidden defensive | The full client session ID for the new steamworks gamestats.Flags and default
| 0 |
| cl_debug_round_stat_submission false | developmentonly clientdll | Flags and default
| false |
| cl_csgo_shoot_debugvis_show_rdp false | developmentonly clientdll | Flags and default
| false |
| cl_csgo_shoot_debugvis_rdp_text_x 45 | developmentonly clientdll | Flags and default
| 45 |
| cl_csgo_shoot_debugvis_rdp_text_l 10 | developmentonly clientdll | Flags and default
| 10 |
| cl_csgo_shoot_debugvis_show_los false | developmentonly clientdll | Show line of last shot.Flags and default
| false |
| cl_csgo_shoot_trim_input_frames true | developmentonly clientdll | Flags and default
| true |
| cl_scoreboard_toggle_enable false | developmentonly clientdll | Flags and default
| false |
| cl_interp_ratio 0.0 | clientdll userinfo | Set number of client simulation interpolation ticks.Flags and default
| 0.0 |
| cl_allow_multi_input_binds false | clientdll cheat release | Flags and default
| false |
| demo_skip_to_shot_seconds_before 2.0 | clientdll release | How many seconds before the shot to skip to when skipping to a specific shot ID.Flags and default
| 2.0 |
| demo_highlight_seconds_before 6.0 | clientdll release | How many seconds before the actual highlight event to show when viewing highlights.Flags and default
| 6.0 |
| demo_highlight_seconds_after 2.0 | clientdll release | How many seconds after the actual highlight event to show when viewing highlights.Flags and default
| 2.0 |
| demo_highlight_fade_duration 0.3 | clientdll release | Duration of the fade in and of the fade out transitions (fade in + fade out is 2x this value).Flags and default
| 0.3 |
| demo_movie_write_intervals false | clientdll hidden release | Write highlight interval metadata along with movie files when recording.Flags and default
| false |
| demo_pause_at_end true | clientdll release | Pause demo playback when the end of the file is reached, otherwise quit to main menu.Flags and default
| true |
| r_cs2_show_icon_editor false | developmentonly clientdll replicated cheat menubar_item | CSGO/Icon EditorFlags and default
| false |
| r_icon_rendering_width 512 | developmentonly clientdll hidden cheat | icon rendering widthFlags and default
| 512 |
| r_icon_rendering_height 384 | developmentonly clientdll hidden cheat | icon rendering heightFlags and default
| 384 |
| r_icon_rendering_msaa_mode_4xnice 4 | developmentonly clientdll hidden cheat | MSAA mode used for icon rendering 0-none, 1-2xMSAA, 2-4xMSAA, 3-6X, 4-8X, etcFlags and default
| 4 |
| r_icon_generate_runtime_mips true | developmentonly clientdll cheat | generate mips for runtimeFlags and default
| true |
| r_icon_generate_offline_mips false | developmentonly clientdll cheat | generate mips via sidecar file for offlineFlags and default
| false |
| r_icon_max_mip_width 128 | developmentonly clientdll cheat | r_icon_max_mip_widthFlags and default
| 128 |
| r_icon_show_timing false | developmentonly clientdll cheat | show timing in outputFlags and default
| false |
| r_icon_csm_pushback_distance -1.0 | developmentonly clientdll cheat | csm pushback distance, should be much shorter/disabled for icon renderingFlags and default
| -1.0 |
| net_client_steamdatagram_enable_override 0 | clientdll release | 0: Use connect method requested by GC. >0: Always use SDR if possible. <0: Always use direct UDP if possibleFlags and default
| 0 |
| cl_show_matchmaking_stat_spew false | developmentonly clientdll defensive | Flags and default
| false |
| cl_search_key_token | clientdll hidden release | Development search key token.Flags and default
| |
| lobby_stats_fake false | developmentonly clientdll | Flags and default
| false |
| lobby_gamesearch_fake 0 | developmentonly clientdll | Flags and default
| 0 |
| cl_session | developmentonly hidden server_can_execute | Flags and default
| |
| cl_color 3 | clientdll archive userinfo | Preferred teammate colorFlags and default
| 3 |
| tv_spectator_port_offset 0 | clientdll release | Flags and default
| 0 |
| cl_new_user_phase 0 | clientdll archive release | 0: Not Started, 1: Needs Training, 2: Training Complete, -1: DisabledFlags and default
| 0 |
| cl_player_visibility_stencil_bloat_amount 1.4 | developmentonly clientdll | Flags and default
| 1.4 |
| cl_player_visibility_show_stencil_proxy false | developmentonly clientdll | Flags and default
| false |
| cl_player_visibility_stencil_proxy_min_dist 3.0 | developmentonly clientdll | Flags and default
| 3.0 |
| cl_player_visibility_stencil_proxy_min_dist_box 1.0 | developmentonly clientdll | Flags and default
| 1.0 |
| cl_player_visibility_stencil_proxy_type 1 | developmentonly clientdll | 0 - box, 1 - dodecahedronFlags and default
| 1 |
| cl_player_visibility_near 200.0 | developmentonly clientdll | cull characters nearer than thisFlags and default
| 200.0 |
| cl_player_visibility_far 700.0 | developmentonly clientdll | distance at which proxy scale is maximizedFlags and default
| 700.0 |
| cl_player_visibility_far_scale 1.3 | developmentonly clientdll | proxy scale multiplier at max dist (is 1.0 at mindist)Flags and default
| 1.3 |
| cl_track_aim_head_threshold 0.0 | developmentonly clientdll | Notify render device when rendering a frame with enemy head within threshold distanceFlags and default
| 0.0 |
| cl_track_aim_head_log_closest false | developmentonly clientdll | Log when closest distance to head was reached and what it wasFlags and default
| false |
| cl_track_render_eye_angles false | clientdll cheat | Spew render eye anglesFlags and default
| false |
| cl_lagcompensation_test_target -1 | developmentonly clientdll | Player whose head is tracked to test lag compensation.Flags and default
| -1 |
| cc_vr_forward_offset 30.0 | developmentonly clientdll defensive | Subtitle offset distance (forward, in front of player)Flags and default
| 30.0 |