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CS2 Cvars List

Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.

CvarDescription
force_spectator_only_tools false
Flags and default
Flags
developmentonly clientdll hidden cheat
Default
false
cl_import_csgo_config true
Flags and default
Flags
clientdll archive release
Default
true
cl_debug_client_gamestats true
Flags and default
Flags
developmentonly clientdll defensive
Default
true
steamworks_sessionid_lifetime_client 0The full client session ID for the new steamworks gamestats.
Flags and default
Flags
developmentonly clientdll hidden defensive
Default
0
cl_debug_round_stat_submission false
Flags and default
Flags
developmentonly clientdll
Default
false
cl_csgo_shoot_debugvis_show_rdp false
Flags and default
Flags
developmentonly clientdll
Default
false
cl_csgo_shoot_debugvis_rdp_text_x 45
Flags and default
Flags
developmentonly clientdll
Default
45
cl_csgo_shoot_debugvis_rdp_text_l 10
Flags and default
Flags
developmentonly clientdll
Default
10
cl_csgo_shoot_debugvis_show_los falseShow line of last shot.
Flags and default
Flags
developmentonly clientdll
Default
false
cl_csgo_shoot_trim_input_frames true
Flags and default
Flags
developmentonly clientdll
Default
true
cl_scoreboard_toggle_enable false
Flags and default
Flags
developmentonly clientdll
Default
false
cl_interp_ratio 0.0Set number of client simulation interpolation ticks.
Flags and default
Flags
clientdll userinfo
Default
0.0
cl_allow_multi_input_binds false
Flags and default
Flags
clientdll cheat release
Default
false
demo_skip_to_shot_seconds_before 2.0How many seconds before the shot to skip to when skipping to a specific shot ID.
Flags and default
Flags
clientdll release
Default
2.0
demo_highlight_seconds_before 6.0How many seconds before the actual highlight event to show when viewing highlights.
Flags and default
Flags
clientdll release
Default
6.0
demo_highlight_seconds_after 2.0How many seconds after the actual highlight event to show when viewing highlights.
Flags and default
Flags
clientdll release
Default
2.0
demo_highlight_fade_duration 0.3Duration of the fade in and of the fade out transitions (fade in + fade out is 2x this value).
Flags and default
Flags
clientdll release
Default
0.3
demo_movie_write_intervals falseWrite highlight interval metadata along with movie files when recording.
Flags and default
Flags
clientdll hidden release
Default
false
demo_pause_at_end truePause demo playback when the end of the file is reached, otherwise quit to main menu.
Flags and default
Flags
clientdll release
Default
true
r_cs2_show_icon_editor falseCSGO/Icon Editor
Flags and default
Flags
developmentonly clientdll replicated cheat menubar_item
Default
false
r_icon_rendering_width 512icon rendering width
Flags and default
Flags
developmentonly clientdll hidden cheat
Default
512
r_icon_rendering_height 384icon rendering height
Flags and default
Flags
developmentonly clientdll hidden cheat
Default
384
r_icon_rendering_msaa_mode_4xnice 4MSAA mode used for icon rendering 0-none, 1-2xMSAA, 2-4xMSAA, 3-6X, 4-8X, etc
Flags and default
Flags
developmentonly clientdll hidden cheat
Default
4
r_icon_generate_runtime_mips truegenerate mips for runtime
Flags and default
Flags
developmentonly clientdll cheat
Default
true
r_icon_generate_offline_mips falsegenerate mips via sidecar file for offline
Flags and default
Flags
developmentonly clientdll cheat
Default
false
r_icon_max_mip_width 128r_icon_max_mip_width
Flags and default
Flags
developmentonly clientdll cheat
Default
128
r_icon_show_timing falseshow timing in output
Flags and default
Flags
developmentonly clientdll cheat
Default
false
r_icon_csm_pushback_distance -1.0csm pushback distance, should be much shorter/disabled for icon rendering
Flags and default
Flags
developmentonly clientdll cheat
Default
-1.0
net_client_steamdatagram_enable_override 00: Use connect method requested by GC. >0: Always use SDR if possible. <0: Always use direct UDP if possible
Flags and default
Flags
clientdll release
Default
0
cl_show_matchmaking_stat_spew false
Flags and default
Flags
developmentonly clientdll defensive
Default
false
cl_search_key_tokenDevelopment search key token.
Flags and default
Flags
clientdll hidden release
Default
—
lobby_stats_fake false
Flags and default
Flags
developmentonly clientdll
Default
false
lobby_gamesearch_fake 0
Flags and default
Flags
developmentonly clientdll
Default
0
cl_session
Flags and default
Flags
developmentonly hidden server_can_execute
Default
—
cl_color 3Preferred teammate color
Flags and default
Flags
clientdll archive userinfo
Default
3
tv_spectator_port_offset 0
Flags and default
Flags
clientdll release
Default
0
cl_new_user_phase 00: Not Started, 1: Needs Training, 2: Training Complete, -1: Disabled
Flags and default
Flags
clientdll archive release
Default
0
cl_player_visibility_stencil_bloat_amount 1.4
Flags and default
Flags
developmentonly clientdll
Default
1.4
cl_player_visibility_show_stencil_proxy false
Flags and default
Flags
developmentonly clientdll
Default
false
cl_player_visibility_stencil_proxy_min_dist 3.0
Flags and default
Flags
developmentonly clientdll
Default
3.0
cl_player_visibility_stencil_proxy_min_dist_box 1.0
Flags and default
Flags
developmentonly clientdll
Default
1.0
cl_player_visibility_stencil_proxy_type 10 - box, 1 - dodecahedron
Flags and default
Flags
developmentonly clientdll
Default
1
cl_player_visibility_near 200.0cull characters nearer than this
Flags and default
Flags
developmentonly clientdll
Default
200.0
cl_player_visibility_far 700.0distance at which proxy scale is maximized
Flags and default
Flags
developmentonly clientdll
Default
700.0
cl_player_visibility_far_scale 1.3proxy scale multiplier at max dist (is 1.0 at mindist)
Flags and default
Flags
developmentonly clientdll
Default
1.3
cl_track_aim_head_threshold 0.0Notify render device when rendering a frame with enemy head within threshold distance
Flags and default
Flags
developmentonly clientdll
Default
0.0
cl_track_aim_head_log_closest falseLog when closest distance to head was reached and what it was
Flags and default
Flags
developmentonly clientdll
Default
false
cl_track_render_eye_angles falseSpew render eye angles
Flags and default
Flags
clientdll cheat
Default
false
cl_lagcompensation_test_target -1Player whose head is tracked to test lag compensation.
Flags and default
Flags
developmentonly clientdll
Default
-1
cc_vr_forward_offset 30.0Subtitle offset distance (forward, in front of player)
Flags and default
Flags
developmentonly clientdll defensive
Default
30.0
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