CS2 Cvars List
Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.
| Cvar | Flags | Description | Default |
|---|---|---|---|
| Inferno_concav_plane_threshold -10.0 | developmentonly clientdll defensive | Flags and default
| -10.0 |
| inferno_batched_rays true | developmentonly clientdll defensive | Flags and default
| true |
| snd_mainmenu_music_break_time_min 0 | clientdll cheat | Minimum amount of time to pause between playing main menu musicFlags and default
| 0 |
| snd_mainmenu_music_break_time_max 0 | clientdll cheat | Maximum amount of time to pause between playing main menu musicFlags and default
| 0 |
| snd_menumusic_volume 0.0 | clientdll archive release | Volume of Menu / Non-gameplay musicFlags and default
| 0.0 |
| snd_roundstart_volume 0.0 | clientdll archive release | Volume of Round Start MusicFlags and default
| 0.0 |
| snd_roundaction_volume 0.0 | clientdll archive release | Volume of Move Action MusicFlags and default
| 0.0 |
| snd_roundend_volume 0.2 | clientdll archive release | Volume of Won/Lost MusicFlags and default
| 0.2 |
| snd_mvp_volume 0.2 | clientdll archive release | Volume of MVP MusicFlags and default
| 0.2 |
| snd_mapobjective_volume 0.0 | clientdll archive release | Volume of Map Objective MusicFlags and default
| 0.0 |
| snd_tensecondwarning_volume 0.0 | clientdll archive release | Volume of Ten Second WarningsFlags and default
| 0.0 |
| snd_deathcamera_volume 0.2 | clientdll archive release | Volume of Deathcam TimersFlags and default
| 0.2 |
| player_nevershow_communityservermessage 0 | clientdll archive per_user | Flags and default
| 0 |
| ui_steam_overlay_notification_position bottomleft | clientdll archive | Steam overlay notification positionFlags and default
| bottomleft |
| ui_steam_overlay_notification_position_horz 0 | clientdll archive | Steam overlay notification position horizontal offsetFlags and default
| 0 |
| ui_steam_overlay_notification_position_vert 0 | clientdll archive | Steam overlay notification position vertical offsetFlags and default
| 0 |
| connect_lobby 0 | developmentonly clientdll hidden defensive | Sets the lobby ID to connect to on start.Flags and default
| 0 |
| trusted_launch 0 | clientdll archive | Trusted launch statusFlags and default
| 0 |
| snd_headphone_eq 0 | clientdll archive clientcmd_can_execute | Select Headphone EQ PresetFlags and default
| 0 |
| snd_headphone_eq_active 0 | clientdll clientcmd_can_execute | Select Headphone EQ PresetFlags and default
| 0 |
| cl_hide_avatar_images 0 | clientdll archive | Hide avatar images for other players.
0 - Off.
1 - Block All
2 - Block all but friendsFlags and default
| 0 |
| cl_show_equipped_character_for_player_avatars false | clientdll archive | Flags and default
| false |
| cl_allow_animated_avatars true | clientdll archive release | Whether or not to allow animated avatarsFlags and default
| true |
| cl_buywheel_nonumberpurchasing false | clientdll archive per_user release | Set non-zero to prevent buy wheel from purchasing via number keysFlags and default
| false |
| cl_buywheel_donate_key 0 | clientdll archive per_user release | Set the key to use for donation in the buy menu. 0: Left Control; 1: Left Alt; 2: Left Shift.Flags and default
| 0 |
| cl_buymenu_ct_nextround_high 5000 | clientdll archive per_user release | Flags and default
| 5000 |
| cl_buymenu_ct_nextround_low 1400 | clientdll archive per_user release | Flags and default
| 1400 |
| cl_buymenu_t_nextround_high 5000 | clientdll archive per_user release | Flags and default
| 5000 |
| cl_buymenu_t_nextround_low 1400 | clientdll archive per_user release | Flags and default
| 1400 |
| ui_party_msg_sound_enabled true | clientdll release | When enabled, lobby messages will play a short soundFlags and default
| true |
| cl_grenadecrosshair_keepusercrosshair true | clientdll archive per_user | Keep the user's crosshair when the grenade crosshair is enabledFlags and default
| true |
| cl_grenadecrosshair_tickinterval 10.0 | developmentonly clientdll | Flags and default
| 10.0 |
| cl_grenadecrosshair_tickscaling 1.1 | developmentonly clientdll | Flags and default
| 1.1 |
| cl_grenadecrosshair_ticklabels true | developmentonly clientdll | Flags and default
| true |
| eom_local_player_defeat_anim_enabled true | clientdll archive release | Flags and default
| true |
| cl_inventory_radial_immediate_select true | clientdll archive per_user | In inventory selection radials. Select weapons the moment the cursor highlights them. Otherwise, only select the selected item on exit.Flags and default
| true |
| cl_inventory_radial_tap_to_cycle true | clientdll archive per_user | In inventory selection radials. Select weapons the moment the cursor highlights them. Otherwise, only select the selected item on exit.Flags and default
| true |
| cl_itemimages_dynamically_generated 2 | clientdll archive release | 2: use render-targets, fallback to cache and disk; 1: no render targets, but use cache and fallback to disk; 0: disk assets onlyFlags and default
| 2 |
| panorama_3dpanel_camera_preset_blend_time 1.0 | developmentonly clientdll | time to blend between camera presetsFlags and default
| 1.0 |
| panorama_3dpanel_anim_fadeinout_time_scale 2.0 | developmentonly clientdll | temp scale factor for animation fade in/out timeFlags and default
| 2.0 |
| panorama_3dpanel_anims_pivotlock false | developmentonly clientdll | default true.Flags and default
| false |
| panorama_3dpanel_loadout_rotate_scale 2.0 | developmentonly clientdll defensive | Flags and default
| 2.0 |
| panorama_3dpanel_loadout_rotate_drag 0.2 | developmentonly clientdll defensive | Flags and default
| 0.2 |
| panorama_3dpanel_loadout_rotate_grab_scale 0.5 | developmentonly clientdll defensive | Flags and default
| 0.5 |
| panorama_3dpanel_loadout_rotate_frametime_multiplier 4.0 | developmentonly clientdll defensive | Flags and default
| 4.0 |
| panorama_3dpanel_camera_rotate_azimuth_scale 0.0 | developmentonly clientdll defensive | Flags and default
| 0.0 |
| panorama_3dpanel_camera_rotate_altitude_scale 0.0 | developmentonly clientdll defensive | Flags and default
| 0.0 |
| panorama_3dpanel_light_rotate_azimuth_scale 0.0 | developmentonly clientdll defensive | Flags and default
| 0.0 |
| panorama_3dpanel_light_rotate_altitude_scale 0.0 | developmentonly clientdll defensive | Flags and default
| 0.0 |
| panorama_3dpanel_light_move_scale 0.1 | developmentonly clientdll defensive | Flags and default
| 0.1 |