CS2 Cvars List
Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.
| Cvar | Flags | Description | Default |
|---|---|---|---|
| hud_scaling 1.0 | clientdll archive | Scales hud elementsFlags and default
| 1.0 |
| demo_ui_mode 2 | clientdll release | UI mode for demo playback. 0 = disabled, 1 = minimal, 2 = fullFlags and default
| 2 |
| demo_mouse_enable_binding drop | clientdll archive | Name of the binding to enable mouse on demo playback UIFlags and default
| drop |
| cl_deathnotices_show_numbers 0 | clientdll release | 0: default; 1: draw names as just numbers; 2: append number on killer and victim to the nameFlags and default
| 0 |
| spec_death_panel_replay_position 0.8 | developmentonly clientdll defensive | Flags and default
| 0.8 |
| cl_deathcampanel_position_dynamic 1 | clientdll archive | Turn on/off deathcam's kill panel dynamic Y movementFlags and default
| 1 |
| death_panel_delay_time 0.3 | developmentonly clientdll | Flags and default
| 0.3 |
| death_panel_travel_time 0.3 | developmentonly clientdll | Flags and default
| 0.3 |
| csgo_demoui_player_death_seek_lead_up_time 1.0 | developmentonly clientdll defensive | Seek to a moment this amount of seconds leading up to a player death instead of the exact time of the death.Flags and default
| 1.0 |
| csgo_demoui_previous_event_search_offset 2.0 | developmentonly clientdll defensive | Do not consider events that happened in the last specified number of seconds when a user clicks 'previous' on the UI.Flags and default
| 2.0 |
| csgo_demoui_playbeck_timestep_value 15 | developmentonly clientdll defensive | Number of seconds to seek when using TimeStep buttons on demo playback controller.Flags and default
| 15 |
| hinttext_displaytime 4.0 | developmentonly clientdll defensive | Flags and default
| 4.0 |
| cl_fake_timeout false | developmentonly clientdll | Flags and default
| false |
| cl_crosshair_friendly_warning 1 | clientdll archive release | 0: off, 1: onFlags and default
| 1 |
| cl_ping_fade_deadzone 60.0 | clientdll archive release | Distance from the crosshair over which the ping is completely invisibleFlags and default
| 60.0 |
| cl_ping_fade_distance 300.0 | clientdll archive release | Distance from the crosshair over which the ping fadesFlags and default
| 300.0 |
| sv_dz_show_enemy_name_scope_range 0.0 | reference | Flags and default
| 0.0 |
| cl_teamcounter_playercount_instead_of_avatars false | clientdll archive release | Flags and default
| false |
| cl_teammate_color_1 136 206 245 | developmentonly clientdll defensive | Flags and default
| 136 206 245 |
| cl_teammate_color_2 0 158 128 | developmentonly clientdll defensive | Flags and default
| 0 158 128 |
| cl_teammate_color_3 241 228 65 | developmentonly clientdll defensive | Flags and default
| 241 228 65 |
| cl_teammate_color_4 230 128 42 | developmentonly clientdll defensive | Flags and default
| 230 128 42 |
| cl_teammate_color_5 189 44 150 | developmentonly clientdll defensive | Flags and default
| 189 44 150 |
| cl_drawhud_specvote true | clientdll release | 1: default; 0: disables vote UI for spectatorsFlags and default
| true |
| cl_disable_round_end_report false | clientdll archive release | Flags and default
| false |
| player_competitive_maplist_8_10_0_E5CC76A3 mg_de_dust2,mg_de_train,mg_de_ancient,mg_de_inferno,mg_de_nuke,mg_de_vertigo,mg_de_mirage,mg_cs_office,mg_cs_italy,mg_de_edin,mg_de_anubis,mg_lobby_mapveto,mg_de_basalt,mg_de_overpass | clientdll archive | Flags and default
| mg_de_dust2,mg_de_train,mg_de_ancient,mg_de_inferno,mg_de_nuke,mg_de_vertigo,mg_de_mirage,mg_cs_office,mg_cs_italy,mg_de_edin,mg_de_anubis,mg_lobby_mapveto,mg_de_basalt,mg_de_overpass |
| player_competitive_maplist_2v2_10_0_CCC21262 mg_de_inferno,mg_de_nuke,mg_de_vertigo,mg_de_palais,mg_de_whistle,mg_de_overpass | clientdll archive | Flags and default
| mg_de_inferno,mg_de_nuke,mg_de_vertigo,mg_de_palais,mg_de_whistle,mg_de_overpass |
| cl_lagcompensation_test_auto_target false | developmentonly clientdll | Auto-pick value of cl_lagcompensation_test_target.Flags and default
| false |
| smoke_volume_lod_ratio_change 0.6 | developmentonly clientdll | Flags and default
| 0.6 |
| cs_steamvideo_max_time_between_multikill_events 5.0 | developmentonly clientdll | Maximum time in seconds between consecutive kills for them to be combined into a multikill eventFlags and default
| 5.0 |
| cs_steamvideo_multikill_padding_time 2.0 | developmentonly clientdll | Time in seconds to add before the first kill and after the last kill for multikill eventsFlags and default
| 2.0 |
| cs_steamvideo_max_kills_per_multikill 5 | developmentonly clientdll | Max number of kills for a single multikill eventFlags and default
| 5 |
| cl_clutch_mode false | clientdll release | Silence voice and other distracting sounds until the end of round or next death.Flags and default
| false |
| cl_mute_enemy_team false | clientdll archive | Block all communication from players on the enemy team.Flags and default
| false |
| cl_mute_all_but_friends_and_party 0 | clientdll archive | Only allow communication from friends and matchmaking party members. Set to 1 to apply the in non-competitive game modes. Set to 2 will apply the setting in all modes.Flags and default
| 0 |
| cl_workshop_map_download_timeout 120.0 | developmentonly clientdll defensive | Flags and default
| 120.0 |
| r_drawdetailprops true | developmentonly clientdll defensive | Flags and default
| true |
| r_detail_lerp_znormal 0.9 | developmentonly clientdll defensive | Flags and default
| 0.9 |
| r_detailprop_lod_dist 4000.0 | developmentonly clientdll defensive | Flags and default
| 4000.0 |
| r_detailprop_fade_dist 3000.0 | developmentonly clientdll defensive | Flags and default
| 3000.0 |
| r_detailprop_force_probe false | developmentonly clientdll defensive | Flags and default
| false |
| cl_http_log_enable false | clientdll dontrecord release clientcmd_can_execute | Allows sending HTTP log from client main menu.Flags and default
| false |
| damage_impact_heavy 40 | developmentonly clientdll defensive | Damage ABOVE this value is considered heavy damageFlags and default
| 40 |
| damage_impact_medium 20 | developmentonly clientdll defensive | Damage BELOW this value is considered light damageFlags and default
| 20 |
| steam_controller_haptics true | clientdll release | Flags and default
| true |
| steamworks_sessionid_client 0 | clientdll hidden userinfo | The client session ID for the new steamworks gamestats.Flags and default
| 0 |
| r_drawchickens true | clientdll cheat | Render chickensFlags and default
| true |
| inferno_dlight_spacing 7200.0 | clientdll cheat | Inferno dlights are at least this far apartFlags and default
| 7200.0 |
| inferno_dlights 30.0 | developmentonly clientdll defensive | Min FPS at which molotov dlights will be createdFlags and default
| 30.0 |
| inferno_fire 2 | developmentonly clientdll defensive | Flags and default
| 2 |