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CS2 Cvars List

Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.

CvarDescription
sv_guardian_heavy_count 0
Flags and default
Flags
gamedll release commandline_enforced
Default
0
sv_guardian_heavy_all false
Flags and default
Flags
gamedll release commandline_enforced
Default
false
sv_guardian_starting_equipment_humansExtra starting equipment for human players in guardian modes
Flags and default
Flags
gamedll release commandline_enforced
Default
—
sv_guardian_health_refresh_per_wave 50Health given to survivors per wave in guardian mode.
Flags and default
Flags
gamedll release commandline_enforced
Default
50
sv_guardian_respawn_health 50Starting health of guardian players when respawned.
Flags and default
Flags
gamedll release commandline_enforced
Default
50
cs_logtouchexpansion -2cs_logtouchexpansion <ent index or -1 for all>. Log player touch expansion component.
Flags and default
Flags
gamedll cheat
Default
-2
sv_show_teammate_death_notification falseShow chat notification upon teammate death
Flags and default
Flags
gamedll release
Default
false
bot_mimic_yaw_offset 180.0
Flags and default
Flags
gamedll cheat
Default
180.0
cs_ShowStateTransitions -2cs_ShowStateTransitions <ent index or -1 for all>. Show player state transitions.
Flags and default
Flags
gamedll cheat
Default
-2
sv_guardian_spawn_health_ct 100Starting health in guardian modes.
Flags and default
Flags
gamedll release commandline_enforced
Default
100
sv_guardian_spawn_health_t 100Starting health in guardian modes.
Flags and default
Flags
gamedll release commandline_enforced
Default
100
sv_nowinpanel falseTurn on/off win panel on server
Flags and default
Flags
developmentonly gamedll defensive
Default
false
sv_show_voip_indicator_for_enemies falseMakes it so the voip icon is shown over enemies as well as allies when they are talking
Flags and default
Flags
gamedll replicated release
Default
false
bot_mimic 0Bot uses usercmd of player by index.
Flags and default
Flags
gamedll clientdll replicated cheat
Default
0
bot_freeze false
Flags and default
Flags
gamedll cheat
Default
false
cs_hostage_near_rescue_music_distance 2000.0
Flags and default
Flags
gamedll cheat
Default
2000.0
sv_dz_cash_bundle_size 50Size of a cash bundle
Flags and default
Flags
gamedll replicated release
Default
50
sv_dz_cash_mega_bundle_size 13Size of a mega cash bundle
Flags and default
Flags
gamedll replicated release
Default
13
sv_dz_contractkill_reward 10Cash bundles to award for a successful contract kill
Flags and default
Flags
gamedll replicated release
Default
10
mp_deathcam_skippable trueDetermines whether a player can early-out of the deathcam.
Flags and default
Flags
gamedll replicated release commandline_enforced
Default
true
sv_max_deathmatch_respawns_per_tick 0
Flags and default
Flags
gamedll release commandline_enforced
Default
0
sv_radio_throttle_window 10.0The number of seconds before radio command tokens refresh.
Flags and default
Flags
gamedll release
Default
10.0
tv_relayradio falseRelay team radio commands to TV: 0=off, 1=on
Flags and default
Flags
gamedll release
Default
false
bot_chatter_use_rr true0 = Use old bot chatter system, 1 = Use response rules
Flags and default
Flags
developmentonly gamedll
Default
true
sv_playerradio_use_allowlist trueplayerradio commands may only use responses from an allow list of commands.
Flags and default
Flags
gamedll release
Default
true
sv_vote_timer_duration 15.0How long to allow voting on an issue
Flags and default
Flags
gamedll release
Default
15.0
sv_vote_command_delay 2.0How long after a vote passes until the action happens
Flags and default
Flags
gamedll release
Default
2.0
sv_allow_votes trueAllow voting?
Flags and default
Flags
gamedll release commandline_enforced
Default
true
sv_vote_failure_timer 300.0A vote that fails cannot be re-submitted for this long
Flags and default
Flags
gamedll release
Default
300.0
sv_vote_creation_timer 120.0How often someone can individually call a vote.
Flags and default
Flags
gamedll release
Default
120.0
sv_vote_quorum_ratio 0.5The minimum ratio of players needed to vote on an issue to resolve it.
Flags and default
Flags
gamedll release
Default
0.5
sv_vote_allow_spectators falseAllow spectators to initiate votes?
Flags and default
Flags
gamedll release
Default
false
sv_vote_count_spectator_votes falseAllow spectators to vote on issues?
Flags and default
Flags
gamedll release
Default
false
sv_vote_allow_in_warmup falseAllow voting during warmup?
Flags and default
Flags
gamedll release
Default
false
sv_vote_disallow_kick_on_match_point falseDisallow vote kicking on the match point round.
Flags and default
Flags
gamedll release
Default
false
sv_mapvetopickvote_maps de_anubis,de_inferno,de_mirage,de_train,de_dust2,de_nuke,de_ancientWhich maps are used for map veto pick sequence
Flags and default
Flags
gamedll release
Default
de_anubis,de_inferno,de_mirage,de_train,de_dust2,de_nuke,de_ancient
sv_mapvetopickvote_phase_duration [1:5][2:15][3:20][4:10][5:10][6:5]How many seconds each phase lasts
Flags and default
Flags
gamedll release
Default
[1:5][2:15][3:20][4:10][5:10][6:5]
sv_mapvetopickvote_rnd falseWhen enabled will shuffle veto pick maps list order every time
Flags and default
Flags
gamedll release
Default
false
sv_vote_issue_restart_game_allowed falseCan people hold votes to restart the game?
Flags and default
Flags
gamedll release
Default
false
sv_vote_issue_kick_allowed trueCan people hold votes to kick players from the server?
Flags and default
Flags
gamedll notify replicated release
Default
true
sv_vote_kick_ban_duration 15.0How long should a kick vote ban someone from the server? (in minutes)
Flags and default
Flags
gamedll notify replicated release
Default
15.0
sv_vote_issue_loadbackup_allowed trueCan people hold votes to load match from backup?
Flags and default
Flags
gamedll notify replicated release
Default
true
sv_vote_issue_loadbackup_spec_only falseWhen enabled, only admins load match from backup
Flags and default
Flags
gamedll notify replicated release
Default
false
sv_vote_issue_loadbackup_spec_safe trueWhen enabled, admins load match from backup in safe time of the round only
Flags and default
Flags
gamedll release
Default
true
sv_vote_issue_loadbackup_spec_authoritative falseWhen enabled, admins load match from backup without players vote
Flags and default
Flags
gamedll release
Default
false
sv_vote_issue_changelevel_allowed trueCan people hold votes to change levels?
Flags and default
Flags
developmentonly gamedll defensive
Default
true
sv_vote_to_changelevel_before_match_point falseRestricts vote to change level to rounds prior to match point (default 0, vote is never disallowed)
Flags and default
Flags
gamedll replicated release commandline_enforced
Default
false
sv_vote_to_changelevel_rndmin 0When non-zero, restricts vote to change level to this many first rounds or minutes of the match (default 0, vote is not disallowed)
Flags and default
Flags
gamedll replicated release commandline_enforced
Default
0
sv_vote_issue_nextlevel_allowed trueCan people hold votes to set the next level?
Flags and default
Flags
developmentonly gamedll defensive
Default
true
sv_vote_issue_nextlevel_choicesmode truePresent players with a list of lowest playtime maps to choose from?
Flags and default
Flags
developmentonly gamedll defensive
Default
true
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