Skip to content

CS2 Cvars List

Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.

CvarDescription
mp_ct_default_grenadesThe default grenades that the CTs will spawn with. To give multiple grenades, separate each weapon class with a space like this: 'weapon_molotov weapon_hegrenade'
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
—
mp_t_default_melee weapon_knifeThe default melee weapon that the Ts will spawn with
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
weapon_knife
mp_t_default_secondary weapon_glockThe default secondary (pistol) weapon that the Ts will spawn with
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
weapon_glock
mp_t_default_primaryThe default primary (rifle) weapon that the Ts will spawn with
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
—
mp_t_default_grenadesThe default grenades that the Ts will spawn with. To give multiple grenades, separate each weapon class with a space like this: 'weapon_molotov weapon_hegrenade'
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
—
mp_join_grace_time 0.0Number of seconds after round start to allow a player to join a game
Flags and default
Flags
gamedll clientdll replicated release
Default
0.0
mp_win_panel_display_time 3.0The amount of time to show the win panel between matches / halfs
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
3.0
mp_dm_dogtag_score 0Points to award for picking up a dogtag in deathmatch.
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
0
mp_dm_teammode 0In deathmatch, enables team DM visuals & scoring (0: personal, 1: team mode, 2: use team contribution score)
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
0
mp_dm_teammode_kill_score 1Team deathmatch victory points to award for enemy kill
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
1
mp_dm_teammode_bonus_score 1Team deathmatch victory points to award for kill with bonus weapon
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
1
mp_dm_teammode_dogtag_score 0Team deathmatch victory points to award for collecting enemy dogtags
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
0
mp_dm_bonusweapon_dogtags 0Additional dogtags to drop when making a kill with the bonus weapon
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
0
ammo_45acp_max 100
Flags and default
Flags
gamedll clientdll replicated release
Default
100
ammo_357sig_max 52
Flags and default
Flags
gamedll clientdll replicated release
Default
52
ammo_357sig_p250_max 26
Flags and default
Flags
gamedll clientdll replicated release
Default
26
ammo_357sig_small_max 24
Flags and default
Flags
gamedll clientdll replicated release
Default
24
ammo_357sig_min_max 12
Flags and default
Flags
gamedll clientdll replicated release
Default
12
ammo_57mm_max 100
Flags and default
Flags
gamedll clientdll replicated release
Default
100
ammo_grenade_limit_default 1
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
1
ammo_grenade_limit_flashbang 1
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
1
ammo_grenade_limit_total 3
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
3
ammo_grenade_limit_snowballs 3
Flags and default
Flags
gamedll clientdll replicated release
Default
3
ammo_grenade_limit_tripwirefire 1
Flags and default
Flags
gamedll clientdll replicated release
Default
1
ammo_item_limit_adrenaline 5
Flags and default
Flags
gamedll clientdll replicated release
Default
5
ammo_grenade_limit_breachcharge 3
Flags and default
Flags
gamedll clientdll replicated release
Default
3
ammo_grenade_limit_bumpmine 3
Flags and default
Flags
gamedll clientdll replicated release
Default
3
ammo_item_limit_healthshot 4
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
4
ammo_50AE_impulse 2400.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
2400.0
ammo_762mm_impulse 2400.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
2400.0
ammo_556mm_impulse 2400.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
2400.0
ammo_556mm_box_impulse 2400.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
2400.0
ammo_338mag_impulse 2800.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
2800.0
ammo_9mm_impulse 2000.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
2000.0
ammo_buckshot_impulse 600.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
600.0
ammo_45acp_impulse 2100.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
2100.0
ammo_357sig_impulse 2000.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
2000.0
ammo_57mm_impulse 2000.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
2000.0
ammo_50AE_headshot_mult 1.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
1.0
ammo_762mm_headshot_mult 1.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
1.0
ammo_556mm_headshot_mult 1.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
1.0
ammo_556mm_box_headshot_mult 1.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
1.0
ammo_338mag_headshot_mult 1.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
1.0
ammo_9mm_headshot_mult 1.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
1.0
ammo_buckshot_headshot_mult 1.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
1.0
ammo_45acp_headshot_mult 1.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
1.0
ammo_357sig_headshot_mult 1.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
1.0
ammo_57mm_headshot_mult 1.0You must enable tweaking via tweak_ammo_impulses to use this value.
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
1.0
frag_grenade_blip_frequency 1.0
Flags and default
Flags
developmentonly gamedll clientdll replicated defensive
Default
1.0
mp_dm_time_between_bonus_min 30.0Minimum time a bonus time will start after the round start or after the last bonus (in seconds)
Flags and default
Flags
gamedll clientdll replicated release
Default
30.0
© 2025 Hypen.cz