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CS2 Cvars List

Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.

CvarDescription
sv_guardian_extra_equipment_tExtra starting equipment for Terrorist players in guardian modes
Flags and default
Flags
gamedll release commandline_enforced
Default
—
sv_give_itemPlayer's extra item to give
Flags and default
Flags
gamedll hidden replicated cheat release commandline_enforced
Default
—
dev_create_move_report falseWhether we should create move reports when you push movement keys. Reports are created for the server and are numbered monotonically
Flags and default
Flags
developmentonly gamedll clientdll replicated cheat
Default
false
sv_update_animgraph_movement_in_finish trueWhether we should update animgraph movement in FinishMove.
Flags and default
Flags
gamedll clientdll replicated cheat
Default
true
sv_staminajumpcost 0.1Stamina penalty for jumping
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
0.1
sv_staminalandcost 0.1Stamina penalty for landing
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
0.1
sv_staminarecoveryrate 60.0Rate at which stamina recovers (units/sec)
Flags and default
Flags
gamedll clientdll replicated release
Default
60.0
sv_staminamax 80.0Maximum stamina penalty
Flags and default
Flags
gamedll clientdll replicated release
Default
80.0
sv_jump_spam_penalty_time 0.0For subtick jumps, if this much time has elapsed since the last time the user has pressed the jump key, pretend they hadn't. Lowering this makes bunnyhopping easier.
Flags and default
Flags
gamedll clientdll replicated release
Default
0.0
sv_timebetweenducks 0.4Minimum time before recognizing consecutive duck key
Flags and default
Flags
gamedll clientdll replicated release
Default
0.4
sv_accelerate_use_weapon_speed true
Flags and default
Flags
gamedll clientdll notify replicated release
Default
true
sv_accelerate_debug_speed false
Flags and default
Flags
gamedll clientdll notify replicated release
Default
false
sv_show_move_collisions falseEnable this to visualize collisions between player and geometry.
Flags and default
Flags
gamedll clientdll replicated cheat
Default
false
contributionscore_cash_bundle 0amount of contribution score for picking up a cash bundle
Flags and default
Flags
gamedll release commandline_enforced
Default
0
contributionscore_crate_break 0amount of contribution score for breaking an item crate
Flags and default
Flags
gamedll release commandline_enforced
Default
0
contributionscore_kill_factor 0.0percentage of victim's contribution score to award to their killer as a bonus
Flags and default
Flags
gamedll release commandline_enforced
Default
0.0
mp_endmatch_votenextmap_wargames_modesModes available for endmatch voting during War Games. Separate names with spaces.
Flags and default
Flags
gamedll release
Default
—
mp_endmatch_votenextmap_wargames_nummaps 3Maximum number of maps to include in endmatch voting during War Games
Flags and default
Flags
gamedll release
Default
3
mp_endmatch_votenextmap_wargames_nummodes 1Maximum number of other War Games to include in endmatch voting during War Games
Flags and default
Flags
gamedll release
Default
1
cash_team_terrorist_win_bomb 3500
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
3500
cash_team_elimination_hostage_map_t 1000
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
1000
cash_team_elimination_hostage_map_ct 2000
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
2000
cash_team_elimination_bomb_map 3250
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
3250
cash_team_win_by_time_running_out_hostage 3250
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
3250
cash_team_win_by_time_running_out_bomb 3250
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
3250
cash_team_win_by_defusing_bomb 3250
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
3250
cash_team_win_by_hostage_rescue 3500
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
3500
cash_team_loser_bonus 1400
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
1400
cash_team_loser_bonus_consecutive_rounds 500
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
500
cash_team_winner_bonus_consecutive_rounds 0
Flags and default
Flags
gamedll clientdll notify replicated release
Default
0
cash_team_rescued_hostage 0
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
0
cash_team_hostage_alive 0
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
0
cash_team_planted_bomb_but_defused 600
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
600
cash_team_hostage_interaction 500
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
500
cash_team_bonus_shorthanded 0
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
0
cash_player_killed_teammate -300
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
-300
cash_player_killed_enemy_factor 1.0
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
1.0
cash_player_killed_enemy_default 300
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
300
cash_player_bomb_planted 300
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
300
cash_player_bomb_defused 300
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
300
cash_player_rescued_hostage 1000
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
1000
cash_player_interact_with_hostage 150
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
150
cash_player_damage_hostage -30
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
-30
cash_player_killed_hostage -1000
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
-1000
cash_player_respawn_amount 0
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
0
cash_player_get_killed 0
Flags and default
Flags
gamedll clientdll notify replicated release commandline_enforced
Default
0
mp_solid_teammates 1How solid are teammates: 0 = transparent; 1 = fully solid; 2 = can stand on top of heads
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
1
mp_free_armor 0Determines whether kevlar (1+) and/or helmet (2+) are given automatically.
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
0
mp_max_armor 2Determines the highest level of armor allowed to be purchased. (0) None, (1) Kevlar, (2) Helmet
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
2
mp_halftime falseDetermines whether the match switches sides in a halftime event.
Flags and default
Flags
gamedll clientdll replicated release commandline_enforced
Default
false
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