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CS2 Cvars List

Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.

CvarDescription
buddha_reset_hp 1HP to set when damaged below zero in Buddha Mode
Flags and default
Flags
gamedll notify cheat
Default
1
sk_player_head 2.0
Flags and default
Flags
developmentonly gamedll defensive
Default
2.0
sk_player_chest 1.0
Flags and default
Flags
developmentonly gamedll defensive
Default
1.0
sk_player_stomach 1.0
Flags and default
Flags
developmentonly gamedll defensive
Default
1.0
sk_player_arm 1.0
Flags and default
Flags
developmentonly gamedll defensive
Default
1.0
sk_player_leg 1.0
Flags and default
Flags
developmentonly gamedll defensive
Default
1.0
player_debug_print_damage falseWhen true, print amount and type of all damage received by player to console.
Flags and default
Flags
gamedll cheat
Default
false
spec_replay_winddown_time 2.0The trailing time, in seconds, of replay past the event, including fade-out
Flags and default
Flags
gamedll release
Default
2.0
vis_force false
Flags and default
Flags
gamedll cheat
Default
false
g_debug_doors false
Flags and default
Flags
developmentonly gamedll defensive
Default
false
camera_datadriven_disable_cache false
Flags and default
Flags
developmentonly gamedll cheat
Default
false
tv_show_allchat true
Flags and default
Flags
gamedll release
Default
true
commentary_available falseAutomatically set by the game when a commentary file is available for the current map.
Flags and default
Flags
developmentonly gamedll defensive
Default
false
commentary falseDesired commentary mode state.
Flags and default
Flags
gamedll archive
Default
false
ai_debug_ragdoll_magnets false
Flags and default
Flags
developmentonly gamedll defensive
Default
false
debug_visibility_monitor 0
Flags and default
Flags
gamedll cheat
Default
0
vismon_poll_frequency 0.5
Flags and default
Flags
gamedll cheat
Default
0.5
vismon_trace_limit 12
Flags and default
Flags
gamedll cheat
Default
12
imgui_show_overlay_nav_editor falseGame/Nav Editor
Flags and default
Flags
developmentonly gamedll cheat menubar_item
Default
false
r_decals_overide_fadestarttime_params -1.0
Flags and default
Flags
developmentonly gamedll clientdll replicated commandline_enforced defensive
Default
-1.0
fire_maxabsorb 50.0
Flags and default
Flags
developmentonly gamedll defensive
Default
50.0
fire_absorbrate 3.0
Flags and default
Flags
developmentonly gamedll defensive
Default
3.0
fire_extscale 12.0
Flags and default
Flags
developmentonly gamedll defensive
Default
12.0
fire_extabsorb 5.0
Flags and default
Flags
developmentonly gamedll defensive
Default
5.0
fire_heatscale 1.0
Flags and default
Flags
developmentonly gamedll defensive
Default
1.0
fire_incomingheatscale 0.1
Flags and default
Flags
developmentonly gamedll defensive
Default
0.1
fire_dmgscale 0.1
Flags and default
Flags
developmentonly gamedll defensive
Default
0.1
fire_dmgbase 1.0
Flags and default
Flags
developmentonly gamedll defensive
Default
1.0
fire_growthrate 1.0
Flags and default
Flags
developmentonly gamedll defensive
Default
1.0
fire_dmginterval 1.0
Flags and default
Flags
developmentonly gamedll defensive
Default
1.0
fish_dormant falseTurns off interactive fish behavior. Fish become immobile and unresponsive.
Flags and default
Flags
gamedll replicated cheat
Default
false
func_break_max_pieces 15
Flags and default
Flags
gamedll archive replicated
Default
15
func_break_reduction_factor 0.5
Flags and default
Flags
developmentonly gamedll defensive
Default
0.5
sv_showladders falseShow bbox and dismount points for all ladders (must be set before level load.)
Flags and default
Flags
developmentonly gamedll defensive
Default
false
sv_ladder_slack_z_mult 0.0Difference in Z increases toward the middle of the slack ladder.
Flags and default
Flags
gamedll clientdll replicated cheat
Default
0.0
func_mover_debug false
Flags and default
Flags
developmentonly gamedll defensive
Default
false
func_mover_get_speed_override 0.0
Flags and default
Flags
developmentonly gamedll defensive
Default
0.0
shatterglass_debug false
Flags and default
Flags
gamedll clientdll replicated cheat
Default
false
shatterglass_cleanup true
Flags and default
Flags
gamedll clientdll replicated cheat
Default
true
shatterglass_cleanup_max 200
Flags and default
Flags
gamedll clientdll replicated cheat
Default
200
shatterglass_shard_lifetime 15.0
Flags and default
Flags
gamedll clientdll replicated cheat
Default
15.0
shatterglass_hit_tolerance 2.0
Flags and default
Flags
gamedll clientdll replicated cheat
Default
2.0
servercfgfile server.cfg
Flags and default
Flags
gamedll release
Default
server.cfg
lservercfgfile listenserver.cfg
Flags and default
Flags
developmentonly gamedll defensive
Default
listenserver.cfg
mp_teamplay false
Flags and default
Flags
developmentonly gamedll notify defensive
Default
false
mp_forcerespawn true
Flags and default
Flags
developmentonly gamedll notify defensive
Default
true
decalfrequency 10.0
Flags and default
Flags
developmentonly gamedll notify defensive
Default
10.0
check_transmit_dump_ents false
Flags and default
Flags
developmentonly gamedll
Default
false
sv_parallel_checktransmit 2Set to 1 to use threaded checkentities for transmit/pvs on listen servers, 2 for dedicated servers.
Flags and default
Flags
gamedll release
Default
2
sv_hide_ent_in_pvs -1
Flags and default
Flags
developmentonly gamedll
Default
-1
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