CS2 Cvars List
Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.
| Cvar | Flags | Description | Default |
|---|---|---|---|
| buddha_reset_hp 1 | gamedll notify cheat | HP to set when damaged below zero in Buddha ModeFlags and default
| 1 |
| sk_player_head 2.0 | developmentonly gamedll defensive | Flags and default
| 2.0 |
| sk_player_chest 1.0 | developmentonly gamedll defensive | Flags and default
| 1.0 |
| sk_player_stomach 1.0 | developmentonly gamedll defensive | Flags and default
| 1.0 |
| sk_player_arm 1.0 | developmentonly gamedll defensive | Flags and default
| 1.0 |
| sk_player_leg 1.0 | developmentonly gamedll defensive | Flags and default
| 1.0 |
| player_debug_print_damage false | gamedll cheat | When true, print amount and type of all damage received by player to console.Flags and default
| false |
| spec_replay_winddown_time 2.0 | gamedll release | The trailing time, in seconds, of replay past the event, including fade-outFlags and default
| 2.0 |
| vis_force false | gamedll cheat | Flags and default
| false |
| g_debug_doors false | developmentonly gamedll defensive | Flags and default
| false |
| camera_datadriven_disable_cache false | developmentonly gamedll cheat | Flags and default
| false |
| tv_show_allchat true | gamedll release | Flags and default
| true |
| commentary_available false | developmentonly gamedll defensive | Automatically set by the game when a commentary file is available for the current map.Flags and default
| false |
| commentary false | gamedll archive | Desired commentary mode state.Flags and default
| false |
| ai_debug_ragdoll_magnets false | developmentonly gamedll defensive | Flags and default
| false |
| debug_visibility_monitor 0 | gamedll cheat | Flags and default
| 0 |
| vismon_poll_frequency 0.5 | gamedll cheat | Flags and default
| 0.5 |
| vismon_trace_limit 12 | gamedll cheat | Flags and default
| 12 |
| imgui_show_overlay_nav_editor false | developmentonly gamedll cheat menubar_item | Game/Nav EditorFlags and default
| false |
| r_decals_overide_fadestarttime_params -1.0 | developmentonly gamedll clientdll replicated commandline_enforced defensive | Flags and default
| -1.0 |
| fire_maxabsorb 50.0 | developmentonly gamedll defensive | Flags and default
| 50.0 |
| fire_absorbrate 3.0 | developmentonly gamedll defensive | Flags and default
| 3.0 |
| fire_extscale 12.0 | developmentonly gamedll defensive | Flags and default
| 12.0 |
| fire_extabsorb 5.0 | developmentonly gamedll defensive | Flags and default
| 5.0 |
| fire_heatscale 1.0 | developmentonly gamedll defensive | Flags and default
| 1.0 |
| fire_incomingheatscale 0.1 | developmentonly gamedll defensive | Flags and default
| 0.1 |
| fire_dmgscale 0.1 | developmentonly gamedll defensive | Flags and default
| 0.1 |
| fire_dmgbase 1.0 | developmentonly gamedll defensive | Flags and default
| 1.0 |
| fire_growthrate 1.0 | developmentonly gamedll defensive | Flags and default
| 1.0 |
| fire_dmginterval 1.0 | developmentonly gamedll defensive | Flags and default
| 1.0 |
| fish_dormant false | gamedll replicated cheat | Turns off interactive fish behavior. Fish become immobile and unresponsive.Flags and default
| false |
| func_break_max_pieces 15 | gamedll archive replicated | Flags and default
| 15 |
| func_break_reduction_factor 0.5 | developmentonly gamedll defensive | Flags and default
| 0.5 |
| sv_showladders false | developmentonly gamedll defensive | Show bbox and dismount points for all ladders (must be set before level load.)Flags and default
| false |
| sv_ladder_slack_z_mult 0.0 | gamedll clientdll replicated cheat | Difference in Z increases toward the middle of the slack ladder.Flags and default
| 0.0 |
| func_mover_debug false | developmentonly gamedll defensive | Flags and default
| false |
| func_mover_get_speed_override 0.0 | developmentonly gamedll defensive | Flags and default
| 0.0 |
| shatterglass_debug false | gamedll clientdll replicated cheat | Flags and default
| false |
| shatterglass_cleanup true | gamedll clientdll replicated cheat | Flags and default
| true |
| shatterglass_cleanup_max 200 | gamedll clientdll replicated cheat | Flags and default
| 200 |
| shatterglass_shard_lifetime 15.0 | gamedll clientdll replicated cheat | Flags and default
| 15.0 |
| shatterglass_hit_tolerance 2.0 | gamedll clientdll replicated cheat | Flags and default
| 2.0 |
| servercfgfile server.cfg | gamedll release | Flags and default
| server.cfg |
| lservercfgfile listenserver.cfg | developmentonly gamedll defensive | Flags and default
| listenserver.cfg |
| mp_teamplay false | developmentonly gamedll notify defensive | Flags and default
| false |
| mp_forcerespawn true | developmentonly gamedll notify defensive | Flags and default
| true |
| decalfrequency 10.0 | developmentonly gamedll notify defensive | Flags and default
| 10.0 |
| check_transmit_dump_ents false | developmentonly gamedll | Flags and default
| false |
| sv_parallel_checktransmit 2 | gamedll release | Set to 1 to use threaded checkentities for transmit/pvs on listen servers, 2 for dedicated servers.Flags and default
| 2 |
| sv_hide_ent_in_pvs -1 | developmentonly gamedll | Flags and default
| -1 |