CS2 Cvars List
Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.
| Cvar | Flags | Description | Default |
|---|---|---|---|
| soundpatch_captionlength 2.0 | developmentonly gamedll clientdll replicated defensive | How long looping soundpatch captions should display for.Flags and default
| 2.0 |
| phys_pushscale 1.0 | developmentonly gamedll clientdll replicated defensive | Flags and default
| 1.0 |
| debug_takedamage_summaries false | gamedll cheat | Flags and default
| false |
| tool_spawned_model_scales 1.0 1.0 1.0 | developmentonly gamedll replicated | Flags and default
| 1.0 1.0 1.0 |
| g_debug_transitions 0 | developmentonly gamedll cheat | Set to 1 and restart the map to be warned if the map has no trigger_transition volumes. Set to 2 to see a dump of all entities & associated results during a transition.Flags and default
| 0 |
| snd_sos_debug_trigger_opvar false | developmentonly gamedll defensive | Flags and default
| false |
| teleport_trigger_debug false | developmentonly gamedll | Flags and default
| false |
| sv_debug_client_not_in_pvs false | gamedll cheat | If set, draw failed client PVS checks with red boxFlags and default
| false |
| sv_strict_notarget false | developmentonly gamedll defensive | If set, notarget will cause entities to never think they are in the pvsFlags and default
| false |
| voice_serverdebug false | developmentonly gamedll defensive | Flags and default
| false |
| sv_alltalk false | gamedll notify release commandline_enforced | Players can hear all other players' voice communication, no team restrictionsFlags and default
| false |
| mp_tournament_whitelist item_whitelist.txt | developmentonly gamedll defensive | Specifies the item whitelist file to use.Flags and default
| item_whitelist.txt |
| gc_secret_key | developmentonly gamedll protected defensive | Secret key for authenticating with the GCFlags and default
| |
| nav_draw_area_filled true | gamedll cheat | Flags and default
| true |
| nav_draw_area_ztest false | gamedll cheat | Flags and default
| false |
| nav_draw_area_ids false | gamedll cheat | Flags and default
| false |
| nav_draw_area_hull_support false | gamedll cheat | Flags and default
| false |
| nav_draw_area_connections false | gamedll cheat | Flags and default
| false |
| nav_draw_blocked true | gamedll cheat | Flags and default
| true |
| nav_draw_blocked_connections false | gamedll cheat | Flags and default
| false |
| nav_draw_connected_area_radius 1000.0 | gamedll cheat | Flags and default
| 1000.0 |
| nav_draw_area_inset_margin 0.0 | gamedll cheat | Flags and default
| 0.0 |
| nav_draw_area_should_be_destroyed false | gamedll cheat | Flags and default
| false |
| nav_draw_area_split_by_obstacle_mgr false | gamedll cheat | Flags and default
| false |
| nav_draw_area_split_by_nav_link_mgr false | gamedll cheat | Flags and default
| false |
| nav_draw_externally_created false | gamedll cheat | Flags and default
| false |
| nav_draw_area_normal false | gamedll cheat | Flags and default
| false |
| nav_draw_area_ground false | gamedll cheat | Flags and default
| false |
| nav_draw_area_gravity false | gamedll cheat | Flags and default
| false |
| nav_edit 0 | gamedll cheat | Set to one to interactively edit the Navigation Mesh. Set to zero to leave edit mode.Flags and default
| 0 |
| nav_edit_validate false | gamedll cheat | Validate navmesh structures.Flags and default
| false |
| nav_space_select_dist 1000.0 | gamedll cheat | Flags and default
| 1000.0 |
| nav_draw_mesh true | gamedll cheat | Flags and default
| true |
| nav_draw_mesh_offset 1.0 | gamedll cheat | Vertical offset for drawing the mesh (useful for flat planes where the mesh is often a fixed offset from the physical groundFlags and default
| 1.0 |
| nav_draw_jump_links false | gamedll cheat | Flags and default
| false |
| nav_draw_mesh_grid false | gamedll cheat | Draw the mesh's spatial grid structure around the edit cursor position.Flags and default
| false |
| nav_draw_markup true | gamedll cheat | Flags and default
| true |
| nav_draw_space_swim false | gamedll cheat | Flags and default
| false |
| nav_draw_space_fly false | gamedll cheat | Flags and default
| false |
| nav_draw_space_radius 0.0 | gamedll cheat | Flags and default
| 0.0 |
| nav_draw_space_neighbors false | gamedll cheat | Flags and default
| false |
| nav_draw_space_portals false | gamedll cheat | Flags and default
| false |
| nav_draw_space_cells false | gamedll cheat | Flags and default
| false |
| nav_draw_space_scatter false | gamedll cheat | Flags and default
| false |
| nav_draw_attribute_game | gamedll cheat | Draw all nav areas with this game attributeFlags and default
| |
| nav_draw_attribute_dynamic | gamedll cheat | Draw all nav areas with this dynamic attributeFlags and default
| |
| nav_draw_links false | gamedll cheat | Flags and default
| false |
| nav_draw_link_alignment false | gamedll cheat | Flags and default
| false |
| nav_draw_indirect_connections false | gamedll cheat | Flags and default
| false |
| nav_show_area_info_font Consolas | gamedll cheat | Flags and default
| Consolas |