CS2 Cvars List
Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.
| Cvar | Flags | Description | Default |
|---|---|---|---|
| nav_path_draw_ground_segments true | gamedll cheat | Flags and default
| true |
| nav_path_draw_ladder_segments true | gamedll cheat | Flags and default
| true |
| nav_path_draw_jump_segments true | gamedll cheat | Flags and default
| true |
| nav_path_draw_climb_segments true | gamedll cheat | Flags and default
| true |
| nav_path_draw_link_segments true | gamedll cheat | Flags and default
| true |
| nav_path_debug_compute_with_open_goal 0.0 | gamedll cheat | Flags and default
| 0.0 |
| nav_path_fixup_gap_segments false | gamedll cheat | Flags and default
| false |
| nav_path_record_enable 1 | gamedll cheat | Flags and default
| 1 |
| nav_path_record_draw_last_fail false | gamedll cheat | Flags and default
| false |
| nav_path_optimize true | gamedll cheat | Flags and default
| true |
| nav_path_optimize_portals true | gamedll cheat | Flags and default
| true |
| nav_path_fixup_climb_up_segments true | gamedll cheat | Flags and default
| true |
| nav_path_optimizer_debug 0 | gamedll cheat | Flags and default
| 0 |
| nav_path_jump_process_debug false | gamedll cheat | Flags and default
| false |
| nav_path_debug false | gamedll cheat | Flags and default
| false |
| nav_smooth_enable true | gamedll cheat | Flags and default
| true |
| nav_smooth_use_opt true | gamedll cheat | Flags and default
| true |
| nav_smooth_constrain_results true | gamedll cheat | Flags and default
| true |
| nav_smooth_constrain_results_relax 0.0 | gamedll cheat | Flags and default
| 0.0 |
| nav_smooth_constrain_spring 2 | gamedll cheat | Flags and default
| 2 |
| nav_smooth_constrain_spring_relax 0.0 | gamedll cheat | Flags and default
| 0.0 |
| nav_smooth_draw_calc false | gamedll cheat | Flags and default
| false |
| nav_smooth_draw_boundary 0.0 | gamedll cheat | Flags and default
| 0.0 |
| nav_smooth_draw_constraint_spline false | gamedll cheat | Flags and default
| false |
| nav_smooth_draw_constraint_spring 0.0 | gamedll cheat | Flags and default
| 0.0 |
| nav_smooth_draw_speed 0.0 | gamedll cheat | Flags and default
| 0.0 |
| nav_smooth_draw_accel 0.0 | gamedll cheat | Flags and default
| 0.0 |
| nav_smooth_spring_enable true | gamedll cheat | Flags and default
| true |
| nav_smooth_spring_const_override -1.0 | gamedll cheat | Flags and default
| -1.0 |
| nav_smooth_spring_tension_max_override -1.0 | gamedll cheat | Flags and default
| -1.0 |
| nav_smooth_spring_forward_dist_base 50.0 | gamedll cheat | Flags and default
| 50.0 |
| nav_smooth_spring_forward_dist_time_limit 1.0 | gamedll cheat | Flags and default
| 1.0 |
| nav_smooth_spring_factor_dist 0.0 | gamedll cheat | Flags and default
| 0.0 |
| nav_smooth_spring_factor_deriv 0.0 | gamedll cheat | Flags and default
| 0.0 |
| nav_smooth_spring_factor_speed 0.0 | gamedll cheat | Flags and default
| 0.0 |
| cc_norepeat 5.0 | developmentonly gamedll defensive | In multiplayer games, don't repeat captions more often than this many seconds.Flags and default
| 5.0 |
| scene_print 0 | developmentonly gamedll clientdll replicated defensive | When playing back a scene, print timing and event info to console.Flags and default
| 0 |
| scene_clientflex true | developmentonly gamedll clientdll replicated defensive | Do client side flex animation.Flags and default
| true |
| ai_debug_scripted_sequence false | gamedll cheat | Flags and default
| false |
| sv_regeneration_force_on false | gamedll cheat | Cheat to test regenerative health systemsFlags and default
| false |
| snd_opvar_set_point_debug false | gamedll clientdll replicated cheat | Flags and default
| false |
| snd_opvar_set_point_update_interval 0.2 | developmentonly gamedll clientdll replicated defensive | Flags and default
| 0.2 |
| snd_steamaudio_dynamicpathing_max_samples 16 | developmentonly gamedll clientdll replicated defensive | Flags and default
| 16 |
| snd_steamaudio_pathing_enable_caching true | developmentonly gamedll clientdll replicated defensive | Flags and default
| true |
| snd_steamaudio_pathing_caching_threshold 5.0 | developmentonly gamedll clientdll replicated defensive | Flags and default
| 5.0 |
| snd_new_visualize false | gamedll cheat | Displays soundevent name played at it's 3d positionFlags and default
| false |
| soundevent_check_networked_entity false | developmentonly gamedll | Flags and default
| false |
| snd_disable_radar_visualize false | developmentonly gamedll clientdll replicated defensive | Flags and default
| false |
| ai_debug_soundent 0 | developmentonly gamedll defensive | Reports sounds being entered into the AI sound list. Set to 1 to see all sounds, set to 2 to only see DANGER sounds.Flags and default
| 0 |
| ai_debug_soundent_duration 0.1 | developmentonly gamedll defensive | Length of time to display ai_debug_soundent visual displays.Flags and default
| 0.1 |