CS2 Cvars List
Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.
| Cvar | Flags | Description | Default |
|---|---|---|---|
| cl_particle_sim_fallback_threshold_ms 6.0 | developmentonly defensive | Amount of simulation time that can elapse before new systems start falling back to cheaper versionsFlags and default
| 6.0 |
| cl_particle_sim_fallback_base_multiplier 5.0 | developmentonly defensive | How aggressive the switch to fallbacks will be depending on how far over the cl_particle_sim_fallback_threshold_ms the sim time is. Higher numbers are more aggressive.Flags and default
| 5.0 |
| r_particle_cables_cast_shadows true | developmentonly defensive | Flags and default
| true |
| particle_powsimd_random_range_exp true | developmentonly defensive | Flags and default
| true |
| r_particle_max_texture_layers -1 | developmentonly defensive | Flags and default
| -1 |
| r_particle_gpu_implicit true | developmentonly defensive | Flags and default
| true |
| r_particle_gpu_implicit_debug_bricks false | developmentonly | Flags and default
| false |
| r_particle_gpu_implicit_debug_wireframe false | developmentonly | Flags and default
| false |
| r_particle_gpu_implicit_debug_stats false | developmentonly | Flags and default
| false |
| r_particle_gpu_implicit_lds_cache false | developmentonly | Flags and default
| false |
| r_particle_model_per_thread_count 32 | developmentonly | Flags and default
| 32 |
| r_particle_model_old false | developmentonly | Flags and default
| false |
| r_physics_particle_op_spawn_scale 1.0 | developmentonly | Flags and default
| 1.0 |
| r_particle_mixed_resolution_viewstart 500.0 | developmentonly | Flags and default
| 500.0 |
| r_particle_enable_fastpath true | developmentonly | Flags and default
| true |
| r_particle_force_material_binds false | developmentonly defensive | Flags and default
| false |
| panorama_debugger_theme Light | clientdll archive | Flags and default
| Light |
| panorama_label_wrap_before_shrink true | developmentonly clientdll hidden defensive | Should labels try to wrap text before using text-overflow: shrinkFlags and default
| true |
| panorama_debug_movies false | developmentonly clientdll hidden defensive | Flags and default
| false |
| panorama_movie_async_load_size_bytes 20971520 | developmentonly clientdll hidden defensive | Flags and default
| 20971520 |
| panorama_movie_force_not_ready_behavior -1 | developmentonly clientdll hidden defensive | Flags and default
| -1 |
| panorama_console_position_and_size | clientdll hidden archive | Flags and default
| |
| panorama_console_max_history 100 | developmentonly clientdll hidden defensive | Flags and default
| 100 |
| panorama_console_max_autocomplete 100 | developmentonly clientdll hidden defensive | Flags and default
| 100 |
| panorama_console_max_lines 2000 | developmentonly clientdll hidden defensive | Flags and default
| 2000 |
| panorama_dragscroll_minflickvelocity 60.0 | developmentonly clientdll hidden defensive | Minimum velocity that the mouse must be moving as mouse up time to qualify as a drag scroll flickFlags and default
| 60.0 |
| panorama_dragscroll_maxflickvelocity 8000.0 | developmentonly clientdll hidden defensive | Maximum velocity for a drag scroll flickFlags and default
| 8000.0 |
| panorama_daisy_wheel ABXY | developmentonly clientdll hidden defensive | Daisy wheel input mode: RS | ABXYFlags and default
| ABXY |
| nav_smooth_spring_max_dist 36.0 | gamedll cheat | Flags and default
| 36.0 |
| nav_smooth_spring_timestep_min 0.1 | gamedll cheat | Flags and default
| 0.1 |
| nav_smooth_spring_timestep_max 0.5 | gamedll cheat | Flags and default
| 0.5 |
| nav_smooth_spring_timestep_factor_speed 100.0 | gamedll cheat | Flags and default
| 100.0 |
| nav_smooth_spring_timestep_factor_accel 100.0 | gamedll cheat | Flags and default
| 100.0 |
| nav_smooth_spring_yaw_rotation_speed 50.0 | gamedll cheat | Flags and default
| 50.0 |
| nav_smooth_spring_yaw_threshold 20.0 | gamedll cheat | Flags and default
| 20.0 |
| nav_smooth_relax true | gamedll cheat | Flags and default
| true |
| nav_smooth_relax_use_timesteps false | gamedll cheat | Flags and default
| false |
| nav_curve_iter 0 | gamedll cheat | Flags and default
| 0 |
| nav_curve_step 0.0 | gamedll cheat | Flags and default
| 0.0 |
| nav_curve_max_step 10.0 | gamedll cheat | Flags and default
| 10.0 |
| nav_curve_set -1 | gamedll cheat | Flags and default
| -1 |
| nav_curve_lock -1 | gamedll cheat | Flags and default
| -1 |
| nav_curve_alt false | gamedll cheat | Flags and default
| false |
| nav_find_occluded_node_nozup_use_raycast true | gamedll cheat | Flags and default
| true |
| navspace_debug_pathfind -1.0 | gamedll cheat | Flags and default
| -1.0 |
| navspace_debug_stringpull 1.0 | gamedll cheat | Flags and default
| 1.0 |
| navspace_debug_transition_calc 0.0 | gamedll cheat | Flags and default
| 0.0 |
| navspace_path_use_water_level_locator true | gamedll cheat | Flags and default
| true |
| population_distribution_debug 0.0 | developmentonly gamedll replicated defensive | Flags and default
| 0.0 |
| nav_bfs_debug 0 | gamedll cheat | Flags and default
| 0 |