CS2 Cvars List
Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.
| Cvar | Flags | Description | Default |
|---|---|---|---|
| debugoverlay_text_scale 1.0 | archive cheat | Scale of the text used for 3d displayFlags and default
| 1.0 |
| imgui_default_font_size 20.0 | archive cheat | Default imgui font sizeFlags and default
| 20.0 |
| sc_imgui_show_debug_log false | developmentonly cheat menubar_item | SceneSystem/Imgui/Show Debug LogFlags and default
| false |
| sc_imgui_show_metrics false | developmentonly cheat menubar_item | SceneSystem/Imgui/Show MetricsFlags and default
| false |
| sc_imgui_show_id_stack false | developmentonly cheat menubar_item | SceneSystem/Imgui/Show ID Stack ToolFlags and default
| false |
| r_reset_character_decals false | developmentonly defensive | Flags and default
| false |
| r_character_decal_resolution 1024 | developmentonly defensive | Resolution of character decal texture.Flags and default
| 1024 |
| r_character_decal_renderdoc_capture false | developmentonly | Flags and default
| false |
| r_fullscreen_quad_single_triangle true | developmentonly | Flags and default
| true |
| r_haircull_percent -1.0 | developmentonly defensive | Flags and default
| -1.0 |
| r_hair_voxels -1 | developmentonly defensive | Flags and default
| -1 |
| r_force_thick_hair false | developmentonly defensive | Flags and default
| false |
| r_hairsort true | developmentonly defensive | Flags and default
| true |
| hairsim_reset false | developmentonly defensive | Flags and default
| false |
| hairsim_force_fixed_timestep true | developmentonly defensive | Flags and default
| true |
| r_shadowtile_waveops false | reference | Flags and default
| false |
| r_ssao_radius 8.0 | developmentonly defensive | Flags and default
| 8.0 |
| r_ssao_bias 2.5 | developmentonly defensive | Flags and default
| 2.5 |
| r_ssao_strength 3.0 | developmentonly defensive | Flags and default
| 3.0 |
| r_ssao_blur true | developmentonly defensive | Flags and default
| true |
| mat_tonemap_force_min -1.0 | cheat | Flags and default
| -1.0 |
| mat_tonemap_force_max -1.0 | cheat | Flags and default
| -1.0 |
| mat_tonemap_force_percent_target -1.0 | cheat | Override. Old default was 45.Flags and default
| -1.0 |
| mat_tonemap_force_percent_bright_pixels -1.0 | cheat | Override. Old value was 1.0Flags and default
| -1.0 |
| mat_tonemap_force_average_lum_min -1.0 | cheat | Override. Old default was 3.0Flags and default
| -1.0 |
| mat_tonemap_force_rate -1.0 | cheat | Flags and default
| -1.0 |
| mat_tonemap_force_accelerate_exposure_down -1.0 | cheat | Flags and default
| -1.0 |
| mat_tonemap_force_use_alpha -1 | cheat | Flags and default
| -1 |
| mat_tonemap_force_scale 0.0 | cheat | Flags and default
| 0.0 |
| mat_tonemap_uncap_exposure 0 | cheat | Flags and default
| 0 |
| mat_tonemap_debug 0 | developmentonly defensive | Flags and default
| 0 |
| mat_tonemap_force_log_lum_min -1.0 | cheat | Flags and default
| -1.0 |
| mat_tonemap_force_log_lum_max -1.0 | cheat | Flags and default
| -1.0 |
| mat_tonemap_bloom_start_value -1.0 | cheat | Flags and default
| -1.0 |
| mat_tonemap_bloom_scale -1.0 | cheat | Flags and default
| -1.0 |
| sc_show_tonemap_visualizer false | developmentonly cheat menubar_item | SceneSystem/Tonemap VisualizerFlags and default
| false |
| volume_fog_enable_jitter true | cheat | Flags and default
| true |
| volume_fog_dither_scale 1.0 | cheat | Flags and default
| 1.0 |
| volume_fog_intermediate_textures_hdr true | developmentonly defensive | Flags and default
| true |
| volume_fog_width 240 | developmentonly defensive | Flags and default
| 240 |
| volume_fog_height 160 | developmentonly defensive | Flags and default
| 160 |
| volume_fog_depth 128 | developmentonly defensive | Flags and default
| 128 |
| volume_fog_density_scale 1.0 | developmentonly cheat | Scale global volume fog densityFlags and default
| 1.0 |
| volume_fog_temporal_filter true | developmentonly defensive | Flags and default
| true |
| volume_fog_temporal_weight 0.9 | developmentonly defensive | Temporal filtering weightFlags and default
| 0.9 |
| volume_fog_shadow_penumbra_multiplier 3.0 | developmentonly defensive | Penumbra size multiplier for shadow sampling, reduces fog shadow aliasingFlags and default
| 3.0 |
| volume_fog_debug_volumes false | cheat | Flags and default
| false |
| volume_fog_depth_warp 7.0 | developmentonly defensive | Flags and default
| 7.0 |
| volume_fog_depth_warp_debug false | developmentonly defensive | Flags and default
| false |
| volume_fog_force_indirect_lpvs false | developmentonly cheat | Force use of LPVs for indirect lighting in fogFlags and default
| false |