CS2 Cvars List
Complete Counter-Strike 2 cvars (convars) list with descriptions, flags, defaults, and detail pages.
| Cvar | Flags | Description | Default |
|---|---|---|---|
| snd_sos_show_opvar_updates_filter | cheat | Flags and default
| |
| snd_sos_soundevent_filter | cheat | Flags and default
| |
| snd_sos_print_table_arrays false | cheat | Flags and default
| false |
| snd_sos_pause_system false | cheat | Flags and default
| false |
| snd_sos_print_fps false | cheat | Flags and default
| false |
| snd_sos_block_stop_global_stack true | cheat | Flags and default
| true |
| snd_sos_block_global_stack false | cheat | Flags and default
| false |
| snd_sos_ingame_debug false | cheat | Flags and default
| false |
| snd_sos_show_track_list false | developmentonly defensive | Flags and default
| false |
| snd_sequencer_show_bpm false | cheat | Flags and default
| false |
| snd_sequencer_show_events false | cheat | Flags and default
| false |
| snd_sequencer_show_quantize_queue false | cheat | Flags and default
| false |
| soundsystem_device_used | developmentonly defensive | Sound device in use (changing this does not change the soundsystem).Flags and default
| |
| snd_diffusor_simd false | developmentonly defensive | Enable SIMD code path for diffusor processor.Flags and default
| false |
| snd_boxverb_simd true | developmentonly defensive | Enable SIMD code path for shoebox reverb processor.Flags and default
| true |
| snd_boxverb_simd_svf 1 | developmentonly defensive | 0 = use biquad instead of svf, 1 = use vectorized svf, 2 = use scalar svfFlags and default
| 1 |
| snd_enable_subgraph_log false | developmentonly defensive | Flags and default
| false |
| snd_enable_subgraph_corenull_passthrough true | developmentonly defensive | Flags and default
| true |
| audio_input_test_signal false | developmentonly | For testing the audio input pathway with a sine tone instead of SDL3.Flags and default
| false |
| dump_audio_input false | developmentonly | Flags and default
| false |
| attached_output_stall_ms 250.0 | developmentonly defensive | Flags and default
| 250.0 |
| silence_dsp false | cheat | When on, silences all DSP mixes.Flags and default
| false |
| adsp_room_min 102 | developmentonly defensive | Flags and default
| 102 |
| adsp_duct_min 106 | developmentonly defensive | Flags and default
| 106 |
| adsp_hall_min 110 | developmentonly defensive | Flags and default
| 110 |
| adsp_tunnel_min 114 | developmentonly defensive | Flags and default
| 114 |
| adsp_street_min 118 | developmentonly defensive | Flags and default
| 118 |
| adsp_alley_min 122 | developmentonly defensive | Flags and default
| 122 |
| adsp_courtyard_min 126 | developmentonly defensive | Flags and default
| 126 |
| adsp_openspace_min 130 | developmentonly defensive | Flags and default
| 130 |
| adsp_openwall_min 130 | developmentonly defensive | Flags and default
| 130 |
| adsp_openstreet_min 118 | developmentonly defensive | Flags and default
| 118 |
| adsp_opencourtyard_min 126 | developmentonly defensive | Flags and default
| 126 |
| adsp_debug 0 | archive | Flags and default
| 0 |
| adsp_door_height 112 | developmentonly defensive | Flags and default
| 112 |
| adsp_wall_height 128 | developmentonly defensive | Flags and default
| 128 |
| adsp_low_ceiling 108 | developmentonly defensive | Flags and default
| 108 |
| snd_mergemethod 1 | developmentonly defensive | Sound merge method (0 == sum and clip, 1 == max, 2 == avg).Flags and default
| 1 |
| snd_gamevolume 1.0 | archive missing1 | Game volumeFlags and default
| 1.0 |
| snd_voipvolume 1.0 | archive missing1 | Voice volumeFlags and default
| 1.0 |
| snd_gamevoicevolume 1.0 | archive | Game v.o. volumeFlags and default
| 1.0 |
| snd_delay_sound_ms_shift 23.0 | developmentonly defensive | Sound device synchronization shift (ms)Flags and default
| 23.0 |
| snd_delay_sound_ms_max 40.0 | developmentonly defensive | Sound device synchronization max delay (ms)Flags and default
| 40.0 |
| volume 1.0 | archive | Sound volumeFlags and default
| 1.0 |
| snd_toolvolume 1.0 | archive | Volume of sounds in tools (e.g. Hammer, SFM)Flags and default
| 1.0 |
| snd_musicvolume 1.0 | archive missing1 | Music volumeFlags and default
| 1.0 |
| snd_autodetect_latency true | archive missing1 | Flags and default
| true |
| snd_mixahead 0.0 | archive missing1 | Flags and default
| 0.0 |
| snd_mix_async true | developmentonly cheat | Flags and default
| true |
| dsp_dist_min 0.0 | cheat demo | Flags and default
| 0.0 |